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NPC Generator

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Advanced [show]


Guy Harlow, Male Human [Permalink]

Personal [hide]

Description: He wears a tan collared shirt and red pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt, and carries falchions. He wears a top hat to cover his moderate length silver hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Stoic and calm, he prefers to meditate than take action. Further he is a bit of a stoner and is frequently out of it.

History: When he was but 6 years old his parents immigrated from the east. He dropped out of school before completing his studies. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world.

Ideals: Fighting, Disciplined, Logical. Flaws: Addict. Bonds: Immigrant. Occupation: Guard

Voice: Excited and jittery

Attributes [hide]

Guy Harlow, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)10 (+0) 9 (-1)8 (-1)
Skills Persuasion +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Masterwork manacles. 1 Masterwork manacles. 1 Simple lock.


Social Check DCs


Simon Conway, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His auburn hair is kept up in a ponytail inside a small hat. His violet eyes are slightly larger than normal.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A powerful necromancer made him what he is. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has been a successful dealer in antiques buying low and selling high.

Motivation: Meet up once more with his childhood friend; and he is greedy

Ideals: Entrepeneur. Bonds: Rich, Criminal record, Job, Mentor, Adventurer. Occupation: Locksmith

Voice: Draws out vowels

Attributes [hide]

Simon Conway, Male Human Fighter 4
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)10 (+0) 13 (+1)13 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 18000 sp. Freshwater pearl (16 gp). Alexandrite (600 gp). Amber (140 gp). Deep blue spinel (600 gp). 1 Minor magic item.


Social Check DCs


Miles Hadley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair is braided into rings. His ears are large.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in the west his family was never financially stable. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. After a long history of fighting, Miles and his spouse have recently divorced.

Motivation: Wants to raise his children well.

Flaws: Ugly, Antagonistic. Bonds: Religious, Poor, Family. Occupation: Beggar

Voice: Sore throat, cough

Attributes [hide]

Miles Hadley, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)14 (+2) 14 (+2)16 (+3)
Skills History +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Sylvan, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Freshwater pearl (14 gp). Citrine (70 gp). Golden pearl (50 gp).


Social Check DCs


Drogo Prescott, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His skin is flawless and his brown eyes scan people very quickly.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is lazy, self-centered, vain, and jealous.

History: Born in the north to a Spy, Drogo learned a great deal about his mother's area of expertise. His childhood dream was to be a Layabout, but he was a colossal failure. He has worked as a Spy like his mother before him.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Selfish. Bonds: Poor, Attractive, Job. Occupation: Spy

Voice: Booming voice

Attributes [hide]

Drogo Prescott, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 16 (+3)11 (+0) 13 (+1)12 (+1)
Skills Religion +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1 Masterwork Heavy wooden shield. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Percival Fidget, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in a clean white cloak covering his clean studded leather. He wears a feathered hat to cover his moderate length chestnut hair. He has gleaming, smiling violet eyes.

Personality: His tongue was cut out and he uses sign language. He always tries to repair and not replace. It was this mentality that drove him into the Barrister business.

History: He was born several months after his father was called into army service. A gifted student he started as a Ploughman, but he got bored and became a Barrister. He has worked as a Barrister like his father before him.

Motivation: Retire the richest man in the south; and expand his business

Ideals: Persistence, Entrepeneur. Flaws: Disease. Bonds: Military, Job. Occupation: Barrister

Voice: Sounds elderly

Attributes [hide]

Percival Fidget, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)11 (+0) 11 (+0)14 (+2)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 3200 sp. 3 Thunderstones. 3 Thunderstones.


Social Check DCs

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