Adam Thackeray, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His auburn hair is thinning but still full. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is an amazing painter.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Adam was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Adam's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Adam and his spouse have recently divorced.
Motivation: A deep hatred of gnolls; and someone believes him a fraud
Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Poor, Enemies. Occupation: Bellfounder
Voice: pre-pubescent
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Terran, Infernal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 100 gp. Gold dragon comb with red garnet eye (400 gp). Silver chalice with lapis lazuli gems (180 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp).
Kody Barclay, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is generally well dressed albeit a few years behind the times. His hair is always cut to a buzz. His amber eyes lackadaisically let the world flow into them.
Personality: He is calm most of the time but flees social interaction. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He got into the Barkeep business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He then took over the family business and is one of the better Barkeep for hire.
Motivation: Sabotage a competitor; and further expansion of business
Flaws: Shy, Antagonistic. Bonds: Attractive, Job, Family. Occupation: Barkeep
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Tiger eye turquoise (12 gp).
Randal Whitby, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing colorful clothing, dressed as a Assassin, and a wedding ring on his left hand. His moppish golden hair is in a traditional bowl cut. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is calm most of the time but flees social interaction. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born in the east. A freak accident while working with his Spy mother left him crippled. He moves from town to town, unable to find a place to settle.
Motivation: He wants to meet his childhood hero; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Shy, Disease. Bonds: In love, Criminal record, Immigrant, Adventurer. Occupation: Assassin
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 18 (+4) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Aldous Badger, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He is dressed in earthy colors with a black and green handkerchief worn on his left side. Beneath his clothing is a huge mess of scar tissue. His black hair is matted, messy, and big. He wears an eyepatch.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Aldous lived on a farm with his mother, near the main road leading to a nearby town. His divine abilities were realized during a raid on his village. Due to his spouse's obsession with being a Mason they were divorced and he won custody of their daughter. He worked as a Baker, and he later adopted a second daughter.
Motivation: Marry his brother to traveling adventurers; and regain custody of his daughter
Ideals: Joker, Gifted. Flaws: Ugly, Mundane. Bonds: Slave, Family. Occupation: Baker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 6 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. 1 Masterwork Common Melee.
Dustin Rayden, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears an entirely tan suit with white socks and a vest with buckled shoes. His white hair is kept up in a ponytail inside a deerstalker hat. His eyes are likewise violet. His teeth are white and perfect.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born in a small village he learned the ways of the warrior from his mother. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: Human compassion; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Passionate, Fighting. Flaws: Racist. Bonds: Attractive, Slave. Occupation: Beggar
Voice: Voice breaks
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 9 (-1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 100 gp.
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