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NPC Generator

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Advanced [show]


Bernard Coombs, Male Human [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of strength on his torso. He is physically well-built. His auburn hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a great chef.

History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's in love; and he's looking for his big break

Ideals: Impeccable, Gifted, Entrepeneur. Bonds: Adventurer, Has a crush. Occupation: Animal Trainer

Voice: Low range voice

Attributes [hide]

Bernard Coombs, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 14 (+2)7 (-2) 13 (+1)17 (+3)
Skills Arcana +0, Nature +0
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 2900 sp.


Social Check DCs


Arnold Charlton, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Carpenter. His blonde hair is still thick. His eyes are likewise amber.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a pair of adventurers, Arnold grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Nature, Adventurer, Guardian. Occupation: Carpenter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Arnold Charlton, Male Human Fighter 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 8 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)14 (+2) 13 (+1)14 (+2)
Skills Animal Handling +4, Investigation +5
Senses Passive Perception 11
Languages Common, Aquan, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Anselm Gentry, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He loves telling others what to do and how they should feel about things. He also is a firm believer in the manly ideal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Ideals: Opinionated, Athletic. Flaws: Ugly, Impulsive, Mundane. Occupation: Brewer

Voice: Jittery and nervous

Attributes [hide]

Anselm Gentry, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)14 (+2) 10 (+0)8 (-1)
Skills Performance +1, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp. Pink pearl (150 gp). Smoky quartz (40 gp). 1 Masterwork studded leather. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Don Tickle, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in earthy colors with a brown and violet handkerchief worn on his left side. His auburn hair is cut short with large spiked bangs in the front. His green eyes peer out from beneath his Stetson brown hat.

Personality: He can speak with the recently deceased. He believes the world needs to unite to get rid of illithids once and for all.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Don took refuge in the ruined castle and found the beat up kukri and armor he uses now. He inherited the family business which he has now maintained for 9 years.

Motivation: He has a rivalry with the Church that dominates his actions; and someone believes him a fraud

Ideals: Gifted. Bonds: Immigrant, Enemies, Nature, Job, Religious. Occupation: Mayor

Voice: Hard of hearing, loud

Attributes [hide]

Don Tickle, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)11 (+0) 11 (+0)16 (+3)
Skills Athletics +2, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 700 sp.


Social Check DCs


Geoffrey Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a tight fitting blue shirt and pants. He wears his blonde hair down. His eyes are violet and beady.

Personality: Overbrimming with self-confidence, Geoffrey isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born into a rich family. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.

Motivation: He is wracked by social anxiety; and money/treasure

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Tanner

Voice: Prounounces S like Z

Attributes [hide]

Geoffrey Bradshaw, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)14 (+2) 11 (+0)12 (+1)
Skills Nature +4, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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