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NPC Generator

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Advanced [show]


Dustin Skelton, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing. His chestnut hair is drawn into a tight pony tail with a card scrunchie. He has a dull look in his brown eyes.

Personality: Dustin wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born a particularly ugly child, much to the horror of his parents. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his sister recently and the two have been together since.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and marry his sister to traveling adventurers

Ideals: Disciplined. Flaws: Antagonistic, Ugly, Greedy. Bonds: Family. Occupation: Bowyer

Voice: Squeaky

Attributes [hide]

Dustin Skelton, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)9 (-1) 13 (+1)13 (+1)
Skills Investigation +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 7000 cp. Sardonyx (80 gp). Golden yellow topaz (700 gp).


Social Check DCs


Gilbert Royston, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Barrister. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a small bristly mustache and wavy auburn hair. He is very pretty but has cold, dead eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He also has developed a complete distrust of the Map Maker profession.

History: He was born several months after his mother was called into army service. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted from career to career and currently works as a Barrister.

Motivation: He wants to get laid; and he is unsatisfied with his job

Ideals: Disciplined. Bonds: Attractive, Job, Military, Has a crush. Occupation: Barrister

Voice: Speaks like tongue is numb

Attributes [hide]

Gilbert Royston, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)17 (+3) 14 (+2)8 (-1)
Skills Athletics +3, Nature +5
Senses Passive Perception 12
Languages Common, Abyssal, Goblin, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5

Possessions: 30000 sp. 1 Minor magic item.


Social Check DCs


Peter Springfield, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears dark leathers with embroidery. He is an epitome of beauty. His hair is black and curly. His eyes are likewise blue. His teeth are white and perfect.

Personality: Abrasive and pushy, he has a hard time making friends. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Peter was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Peter took refuge in the ruined castle and found the beat up ceremonial dagger and armor he uses now. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of his brother.

Flaws: Antagonistic. Bonds: Attractive, Religious, Family, Nature. Occupation: Mason

Voice: Pirate accent

Attributes [hide]

Peter Springfield, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)13 (+1) 15 (+2)10 (+0)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Drogo Mori, Male Human [Permalink]

Personal [hide]

Description: An older man who is renowned for his bright black suits and hats, he is not a threatening figure. His long blonde hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Drogo hails from a village terrorized by brigands. His psionic abilities were realized during a raid on his village. He now mingles about in high society.

Motivation: He wants to get laid; and many brigands want him driven away

Ideals: Fighting, Gifted. Bonds: Enemies, Rich, Has a crush. Occupation: Ruler

Voice: Relaxed voice

Attributes [hide]

Drogo Mori, Male Human Fighter 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)16 (+3) 13 (+1)9 (-1)
Skills Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Giant, Abyssal, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 16000 cp.


Social Check DCs


Shane Fulton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in yellow turtlenecks beneath a black coat with green slacks. He has red hair. He wears crescent spectacles with a black brim.

Personality: He has a massive crush on the younger sibling of the Banker who has hired him part-time. He is obsessed with finding treasure.

History: Born in the north to a Banker, Shane learned a great deal about his father's area of expertise. In his 12th year, his parents were killed by a goblins raid, leaving Shane alone in the world. After a stint in an orphanage, he was adopted. He ran away from his former home and has been making his living as a Banker for the past few years.

Motivation: Find a way to reverse the transformation of his sister; and he wants revenge against goblins

Bonds: Has a crush, Adventurer, Job, Enemies, Family. Occupation: Banker

Voice: pre-pubescent

Attributes [hide]

Shane Fulton, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)17 (+3) 11 (+0)15 (+2)
Skills Medicine +2, Nature +5
Senses Passive Perception 10
Languages Common, Druidic, Ignan, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 14000 cp. Alexandrite (500 gp). Bloodstone (60 gp). 1 Banded mail. 1 Banded mail. 1 Half-Plate.


Social Check DCs

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