Tim Tenley, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is physically well-built. He is bald on top and has large black tufts of hair around his ears. He is baby faced.
Personality: Tim speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was very strict, and drilled into him lessons on being the perfect gentleman. Since then, he has sought to make the best of life.
Motivation: Expand his business; and to be a body guard again
Ideals: Impeccable, Opinionated, Gifted, Optimist. Flaws: Ugly. Bonds: Job. Occupation: Architect
Voice: Eastern European accent
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 10 (+0) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 200 gp.
Hubert Oakes, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is wearing the road beaten gear of a warrior. His golden hair is heavily combed to the right. He has gleaming, smiling gray eyes.
Personality: Hubert hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is lazy and tries to find solutions quickly.
History: Hubert was born in the east. At a young age he loved to build and create. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark
Ideals: Fighting, Athletic, Artistic, Persistence. Flaws: Lazy. Bonds: Adventurer. Occupation: Blacksmith
Voice: Excited and jittery
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 100 gp. 4 Smokesticks. 3 Holy water. 4 Thunderstones.
Manfred Carlton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is typically in his Architect uniform and is in decent physical shape. He has styled his white hair well, parting it to the left. He wears a mask on his face.
Personality: He is almost excessively polite to everyone, even when angry. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Manfred was born with his father's beautiful face. In his 17th year, his parents were killed by a giants raid, leaving Manfred alone in the world. After a stint in an orphanage, he was adopted. He's also a talented Actor, but doesn't like to broadcast it.
Motivation: Someone believes him a fraud; and further expansion of business
Flaws: Shy. Bonds: Job, Family, Attractive, Enemies. Occupation: Architect
Voice: Dark and ominous
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: Silver comb with moonstones (100 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp).
Dean Harlow, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is short and auburn. His face is covered beneath a completely black helmet.
Personality: He is overprotective of those who hire his services. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.
Motivation: He has passion for adventuring and risk.
Flaws: Ugly. Bonds: Rich, Guardian, Adventurer, Religious. Occupation: Servant
Voice: Pronounces O like U
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Undercommon, Gnoll, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 8000 cp. Malachite (6 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Ernest Moreno, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears green leather gloves, a green jacket, and tight pants. He is an epitome of beauty. He has a long white beard with little hanging trinkets. His eyes are hazel and he is always smoking a pipe.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not believe in violence as a means to an end. He is a dedicated Sellsword but believes his peers are too gung-ho.
History: He was born the only child of a wealthy merchant. His mother was a soldier and died while he was still young. Ernest was left his mother's suit of armor and trained in its use and care. He has been a successful dealer in antiques buying low and selling high.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Pacifist, Entrepeneur. Flaws: Emotional. Bonds: Attractive, Military. Occupation: Sellsword
Voice: Stutters
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 10 (+0) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +4
Possessions: 100 gp. 1 Everburning torch.
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Their contribution stands as a beacon of hope for all adventurers!
