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NPC Generator

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Advanced [show]


Adam Chatham, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He wears just a black suit. His hair is black and curly. He has amber eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has passion for adventuring and risk; and he has decided he is irredeemable

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Fletcher

Voice: Rolls R's

Attributes [hide]

Adam Chatham, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +2, Animal Handling +3
Senses Passive Perception 11
Languages Common, Auran, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Richard Eastoft, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his blonde hair in a flapper bob. He has a tattooed face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: The child of northern immigrants he idolized his mother. Richard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Richard decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To settle down with his crush; and a rival would like him out of the picture

Ideals: Disciplined. Flaws: Impulsive. Bonds: Immigrant, Criminal record, Has a crush. Occupation: Animal Trainer

Voice: Old Prospector

Attributes [hide]

Richard Eastoft, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)10 (+0) 13 (+1)15 (+2)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1700 sp. Eye agate (11 gp).


Social Check DCs


Anthony Emsworth, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He usually wears his grey robe and has his quarterstaff always slung over his shoulder. He has a red handlebar mustache and slicked back red hair. His eyes are gray and beady.

Personality: He speaks before he thinks and is too direct. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Anthony was raised in a hard working conservative environment. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has drifted from career to career and currently works as a Sculptor.

Motivation: To be a Cartwright again; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Ugly, Impulsive, Insane. Bonds: Job. Occupation: Sculptor

Voice: Draws out vowels

Attributes [hide]

Anthony Emsworth, Male Human Fighter 4
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)10 (+0) 8 (-1)16 (+3)
Skills Deception +5, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 7000 cp. 1 Minor magic item.


Social Check DCs


Hunter Hampton, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear black tank tops with brown pants. He has a penchant for wearing a ring with an oversized ruby on his left hand. His brown hair is cut jaggedly and amateurishly. He wears an eyepatch.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Hunter was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He is greedy; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Rich, Enemies. Occupation: Body Guard

Voice: Mousy voice

Attributes [hide]

Hunter Hampton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 5 (-3)14 (+2) 13 (+1)10 (+0)
Skills Performance +2
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 sp. 4 Acid flasks. 4 Acid flasks. 4 Acid flasks.


Social Check DCs


Wymar Lincoln, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He tends to wear a large grey jacket. His auburn hair is cut jaggedly and amateurishly. His brown eyes are passionate and lively.

Personality: He never swears and excessively uses polite adverbs when speaking. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Wymar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Wymar decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels the way he acts is they only way to get by in the world; and he feels that his past leaves him morally obligated to help

Ideals: Optimist, Justice, Gifted, Impeccable. Flaws: Disease. Bonds: Criminal record. Occupation: Baker

Voice: Mumbles to self between sentences

Attributes [hide]

Wymar Lincoln, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)16 (+3) 12 (+1)11 (+0)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Druidic, Ignan, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. White pearl (50 gp). Jasper (40 gp). Hematite (7 gp).


Social Check DCs

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