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NPC Generator

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Advanced [show]


Guy Hayden, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a pastel collared shirt and tan pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His silver hair is drawn into a tight pony tail with a dagger scrunchie. His violet eyes peer out from beneath his feathered pastel hat.

Personality: He can speak with the recently deceased. He can't help but pocket interesting objects he comes across

History: He was born blind and as such lacked many opportunities for work. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to clean up the streets

Ideals: Gifted. Flaws: Disease, Insane. Bonds: Criminal record, Guardian. Occupation: Weaver

Voice: Low and grunting

Attributes [hide]

Guy Hayden, Male Human Fighter 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)12 (+1) 12 (+1)13 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 11000 cp.


Social Check DCs


Clerebold Rodney, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He does not wear sleeves and tends to eschew shirts when he can avoid it, marred by beers. He has a very tight haircut. His eyes are amber and catlike.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He misses his home and complains about the freezing weather, even in summer.

History: Clerebold lived on a farm with his mother, near the main road leading to a nearby town. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Clerebold took refuge in the old dungeon and found the beat up bastard sword and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Family, Nature. Occupation: Bellfounder

Voice: Old thin voice

Attributes [hide]

Clerebold Rodney, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)16 (+3) 16 (+3)14 (+2)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Draconic, Ignan, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4

Possessions: 20 pp.


Social Check DCs


Gunter Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a feathered hat to hide his balding. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: While he acts the brute, he is far gentler than he would appear. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a criminal king-pin and mafia family A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Being a Server kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable.

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Criminal record, Debt. Occupation: Server

Voice: Pronounces difficult words wrong

Attributes [hide]

Gunter Ainsworth, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)16 (+3) 17 (+3)11 (+0)
Skills Investigation +5, Nature +5
Senses Passive Perception 13
Languages Common, Giant, Draconic, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3100 sp.


Social Check DCs


Gerald Whitby, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears many layers of old clothing at all times. With bright red hair and a scraggly beard. His face is covered beneath a completely black helmet.

Personality: Gerald wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... Gerald is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his absent father; and doesn't want to be a brewer and was forced into it by his family

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Poor, Family. Occupation: Brewer

Voice: Irish accent

Attributes [hide]

Gerald Whitby, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)12 (+1) 10 (+0)12 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Conrad Eastoft, Male Human [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his hammer always slung over his shoulder. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his auburn hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. As long as the job gets done he does not care how it got done.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Brewer

Voice: Sleepy voice

Attributes [hide]

Conrad Eastoft, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)14 (+2) 10 (+0)14 (+2)
Skills Intimidation +4, Nature +4
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp.


Social Check DCs

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