Hubert Enfield, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. His feathered hat is riddled with cuts and holes. His amber eyes have a joyful gleam in them most of the time.
Personality: Calm and collected, he is a well trained Guard. Energy wise he seems alert and responsive.
History: He is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted he never wanted to apply himself. He's also a talented Brewer, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and to be a brewer again
Ideals: Fighting, Professionalism, Gifted. Flaws: Ugly. Bonds: Job, Rich. Occupation: Guard
Voice: Soft and mumbly
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 600 gp.
Dustin Lindsay, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a fancy white suit. He has wavy chestnut hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken as a slave by a traveling circus and forced to perform He used his abilities to trick people and travel the world for free.
Motivation: He has comitted a past crime that haunts him to this day; and he uses money and sex appeal to get what he needs
Flaws: Insane. Bonds: Attractive, Job, Criminal record, Rich, Slave. Occupation: Scribe
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 11 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 24000 sp.
Hubert Wordsworth, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a custom-built plate barding that's adorned with grey lining and desert motifs. He has silver hair. His blue unseeing eyes seem to look past you.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He then took over the family business and is one of the better Adventurer for hire.
Motivation: He is greedy; and further expansion of business
Flaws: Disease. Bonds: Job, Attractive, Rich, Immigrant. Occupation: Adventurer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
Possessions: 600 gp.
Guy Vance, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man has a large blue mantle and cape that has been intricately interwoven into his grey robe. His silver hair is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has had some formal singing training, and achieved minor success. He has drifted from career to career and currently works as a Masseuse.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Logical, Artistic. Bonds: Attractive, Job, Rich. Occupation: Masseuse
Voice: Boston accent
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +3
Possessions: 100 gp. Alexandrite (600 gp). 7 Acid flasks. 1 Tanglefoot bags. 1 Smokesticks.
Diggory Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He carries a battered rapier and tarnished sword as well. His long chestnut hair reaches down to his waist. His blue eyes peer out from beneath his small brown hat.
Personality: He exudes charisma. He is a tour de force of persuasion. He does not trust anyone and sleeps with one eye open.
History: He was born in a small forest village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Nature, Job. Occupation: Barkeep
Voice: Slow speaker
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 12 (+1) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 80 pp. Jet (160 gp). Blue quartz (15 gp). 3 Thunderstones. 3 Antitoxin.
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Their contribution stands as a beacon of hope for all adventurers!