Balimaar Darby, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he dresses like a well dressed Roofer does. His hair is cut close to his head. His gray eyes are slightly larger than normal.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Balimaar was born on a far northern desert where he grew up under the tutelage of his father, an expert Roofer. He tends to his Roofer job now, and dutifully fulfills any obligations he has.
Motivation: He wants nothing more than to rejoin the army; and nothing but the best is good enough for him
Ideals: Impeccable, Philantrophist. Bonds: Job, Military, Immigrant. Occupation: Roofer
Voice: Shortens vowels
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 10 (+0) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
Possessions: 500 gp. Violet garnet (700 gp). Black opal (700 gp). Aquamarine (700 gp). Black pearl (700 gp). 1 Minor magic item.
Hugh Gentry, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and tends to wear a large tan jacket. He wears a colorful flower in his brown hair. His hazel eyes are passionate and lively.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He feeds upon the attention of others.
History: He was born on a small isolated farm. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been saving his money to try and buy his brother's freedom.
Motivation: Find a way to reverse the transformation of his brother; and to reunite with his absent father
Flaws: Depressed. Bonds: Attractive, Nature, Family. Occupation: Bellfounder
Voice: Jamaican accent
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.
Arnold Darlington, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'3". He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white hair is cut short with large spiked bangs in the front. His eyes are likewise brown.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He believes the world needs to unite to get rid of goblins once and for all.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Cartwright arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He moves from town to town, unable to find a place to settle.
Motivation: A deep hatred of goblins.
Flaws: Mundane. Bonds: Enemies, Rich, Immigrant. Occupation: Cartwright
Voice: Italian accent
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 7 (-2) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp.
Gilbert Royston, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing a perfectly clean shirt and pair of pants. He has done his best to style his red hair to look like a famous performer. His hazel eyes dart from person to person.
Personality: A deeply religious man he believes everything happens for a reason. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Gilbert was born in the south. At a young age he loved to build and create. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Find a way to reverse the transformation of his sister; and to clean up the streets
Ideals: Persistence. Flaws: Impulsive. Bonds: Attractive, Religious, Family, Guardian. Occupation: Spy
Voice: Boston accent
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1700 sp. Emerald (500 gp). Brown-green garnet (150 gp). Red-brown spinel (150 gp).
Frederick Garrick, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large blue jacket. He is physically well-built. His white hair is slicked back into a classic pompadour. He has a dull look in his green eyes.
Personality: He hates Humans with a passion. As such he is filled with self loathing. Around other people he will do his best to conceal his emotions and appear jolly.
History: Frederick was raised in a hard working conservative environment. His homeland was ravaged by war and he spent much of his life rebuilding it. He's also a talented Carpenter, but doesn't like to broadcast it.
Motivation: To protect his home; and to be a carpenter again
Flaws: Racist, Shy, PTSD. Bonds: Job, Guardian. Occupation: Spy
Voice: Excited and jittery
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 19000 cp. 1 Half-Plate.
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