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NPC Generator

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Advanced [show]


Anselm Barney, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear yellow tank tops with black pants. His auburn hair is cut short with large spiked bangs in the front. He has violet eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the north to a Spy, Anselm learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Spy for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Joker, Fighting. Bonds: Job. Occupation: Spy

Voice: Posh accent

Attributes [hide]

Anselm Barney, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)5 (-3) 9 (-1)17 (+3)
Skills Stealth +3, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1600 sp. 1 Masterwork Light steel shield.


Social Check DCs


Norman Spaulding, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He has moderate length silver hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His tongue was cut out and he uses sign language. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. He then took over the family business and is one of the better Slave Trader for hire.

Motivation: He loathes his own lifestyle; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Disease, Depressed. Bonds: Poor, Job. Occupation: Slave Trader

Voice: Spanish accent

Attributes [hide]

Norman Spaulding, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)16 (+3) 10 (+0)13 (+1)
Skills Deception +3, Perception +2
Senses Passive Perception 12
Languages Common, Terran, Celestial, Ignan
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 4000 cp.


Social Check DCs


Godfrey Landon, Male Human [Permalink]

Personal [hide]

Description: He wears a simple violet robe with black stripes complete with hood. His black hair is cut short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He dislikes all the random violence that takes place in the south. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Gifted from a young age, Godfrey studied abroad. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying sister.

Motivation: To get a good night's sleep; and he is terrified, and will act out of fear

Ideals: Pacifist, Gifted. Flaws: Insomniac, Fearful. Bonds: Religious. Occupation: Layabout

Voice: Scratchy, weak

Attributes [hide]

Godfrey Landon, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)5 (-3) 14 (+2)12 (+1)
Skills Perception +4, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Gold dragon comb with red garnet eye (700 gp). Brass mug with jade inlays (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp).


Social Check DCs


Arnold Copeland, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, marred by teas. His black hair is kept up in a ponytail inside a deerstalker hat. His eyes are a pleasant gray.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a minor phobia of water and hates getting wet.

History: Arnold was born in the west. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He has been a successful dealer in antiques buying low and selling high.

Motivation: He feels threatened by others; and retire the richest man in the west

Ideals: Entrepeneur, Persistence. Flaws: Ugly, Antagonistic, Fearful. Occupation: Dyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Arnold Copeland, Male Human Fighter 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)14 (+2) 13 (+1)11 (+0)
Skills History +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Auran, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Lewis Dudley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fitting clothing which further accentuates his frame. His golden hair is thinning but still full. His half smiles and brown eyes are beguiling and draw you in.

Personality: Confrontational and typically high on some drug or another. He enjoys reading and quiet.

History: The child of a Locksmith, who enjoyed hunting, Lewis was taken on many hunting expeditions. He dropped out of school before completing his studies. He's since become an addict/alcoholic.

Motivation: To share knowledge with the world; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic, Logical. Flaws: Addict. Bonds: Attractive, Poor, Nature. Occupation: Apothecary

Voice: Australian accent

Attributes [hide]

Lewis Dudley, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)15 (+2) 9 (-1)9 (-1)
Skills Animal Handling +1, Intimidation +1
Senses Passive Perception 9
Languages Common, Goblin, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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