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NPC Generator

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Advanced [show]


Solomon Hayley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a custom-built plate barding that's adorned with blue lining and desert motifs. His small hat is riddled with cuts and holes. He wears large thick round spectacles.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to loving parents in a slum to the west. When Solomon reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: To prove his worth to the world; and a deep hatred of dire rats

Flaws: Ugly, Impulsive. Bonds: Enemies, Poor, Military. Occupation: Shepherd

Voice: growls and snarls, animalistic

Attributes [hide]

Solomon Hayley, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)11 (+0) 15 (+2)11 (+0)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Drogo Carlton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue pants and tee shirts. He has styled his white hair well, parting it to the left. He has a tattooed face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised in a mountains tribe. Over the years he perfected his riding and shooting skills. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Many dire rats want him driven away; and someone believes him a fraud

Flaws: Antagonistic, Disease. Bonds: Military, Nature, Enemies. Occupation: Mayor

Voice: Cold and demanding tone

Attributes [hide]

Drogo Carlton, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)14 (+2) 9 (-1)16 (+3)
Skills History +4, Religion +4
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 50 pp.


Social Check DCs


Theobald Quinton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His silver hair and beard is wavy and long. He has several tiny emerald earrings on each ear.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Being a Painter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He wants to meet his childhood hero.

Ideals: Impeccable. Bonds: Attractive, Rich, Adventurer, Criminal record. Occupation: Painter

Voice: Speaks like tongue is numb

Attributes [hide]

Theobald Quinton, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)9 (-1) 15 (+2)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Nicholas Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is wearing a long, grey, dusty cloak. Beneath his clothing is a huge mess of scar tissue. His golden hair is greasy and uncared for. His thin eyebrows rest above his beady brown eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He is searching for what he claims is his rightful reward.

Motivation: To prove his worth to the world; and he wants to meet his childhood hero

Ideals: Entrepeneur. Flaws: Ugly, Disease, Impulsive. Bonds: Slave, Adventurer. Occupation: Performer

Voice: Pirate accent

Attributes [hide]

Nicholas Myerscough, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)12 (+1) 17 (+3)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Hunter Rowley, Male Human [Permalink]

Personal [hide]

Description: This man wears an entirely tan suit with grey socks and a vest with buckled shoes, and sports empty pouches on his belt. His moppish brown hair is in a traditional bowl cut. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is happy with his job as a Banker. He turns his eye from what people do, preferring to live and let live. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Sold as a small child to a necromancer, Hunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He then took over the family business and is one of the better Banker for hire.

Motivation: His spouse's relatives view him with great suspicion; and he is unsatisfied with his job

Flaws: Fearful. Bonds: Attractive, Job, Family, Mentor. Occupation: Banker

Voice: Speaks with back of mouth

Attributes [hide]

Hunter Rowley, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 7 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 6 (-2)9 (-1) 19 (+4)9 (-1)
Skills Acrobatics +4, Investigation +1
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 6000 cp. Black pearl (400 gp). Obsidian (12 gp).


Social Check DCs

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