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NPC Generator

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Advanced [show]


Dustin Hartford, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries a battered whip and tarnished quarterstaff as well. His golden hair is cut jaggedly and amateurishly. His eyes are a pleasant violet.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Shy, Disease. Bonds: Adventurer. Occupation: Navigator

Voice: Relaxed voice

Attributes [hide]

Dustin Hartford, Male Human Fighter 4
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)9 (-1) 12 (+1)12 (+1)
Skills Intimidation +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 29000 sp.


Social Check DCs


Thomas Wellington, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a moderate pudge and is not very fit. He wears a wide-brimmed hat to hide his balding. His eyes are hazel and catlike.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born the only child of a wealthy merchant. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is content; and he seems to be bored by most things

Ideals: Entrepeneur. Flaws: Depressed, Hedonist, Mundane. Bonds: Nature. Occupation: Sellsword

Voice: Scratchy, weak

Attributes [hide]

Thomas Wellington, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)11 (+0) 9 (-1)14 (+2)
Skills Animal Handling +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2200 sp.


Social Check DCs


Miles Hornsby, Male Human [Permalink]

Personal [hide]

Description: He wears a violet armored body suit, with a simple green line shooting up and back down. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes are passionate and lively.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He is the product a well kept family trust fund and as such has never really known need. Miles was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Miles decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now mingles about in high society.

Motivation: A rival would like him out of the picture; and he's repulsed by the pc

Flaws: Antagonistic, Insane. Bonds: Criminal record, Rich. Occupation: Farmer

Voice: French accent

Attributes [hide]

Miles Hornsby, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)14 (+2) 16 (+3)9 (-1)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 9000 cp. Golden yellow topaz (500 gp).


Social Check DCs


Arnold Addington, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a grey and brown handkerchief worn on his right side. He carries with him a set of monstrous two handed axes on his belt, each one with a amber on the hilt. His brown hair is still thick. He has hazel eyes and a grey hat with a brown feather.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He is the product a well kept family trust fund and as such has never really known need. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: Sabotage a competitor; and he is greedy

Ideals: Fighting, Logical. Bonds: Attractive, Rich, Adventurer, Job. Occupation: Gardener

Voice: Old thin voice

Attributes [hide]

Arnold Addington, Male Human Fighter 4
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 10 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 5 (-3)10 (+0) 12 (+1)15 (+2)
Skills Animal Handling +3, Athletics +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 29000 sp. Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Gold dragon comb with red garnet eye (1200 gp). 1 Minor magic item.


Social Check DCs


Guy Bradly, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a blue top hat and blue clothes. He is bald on top and has large brown tufts of hair around his ears. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses divination through singing.

History: Guy was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cook. He now spends his time doing works of charity.

Motivation: Someone believes him a fraud; and further expansion of business

Ideals: Gifted, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Enemies. Occupation: Cook

Voice: German accent

Attributes [hide]

Guy Bradly, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 7
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 13 (+1)16 (+3) 6 (-2)7 (-2)
Skills Medicine +0, Sleight of Hand -1
Senses Passive Perception 8
Languages Common, Undercommon, Auran, Gnome
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0

Possessions: 300 gp. 1 Everburning torch. 1 Everburning torch.


Social Check DCs

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