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Lance Hackney, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear brown pants and tee shirts. He keeps his long red hair kept up in a rat tail. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is mildly Human supremacist, though he does not identify as such. He is used to getting what he wants. In part because he is a meticulous planner.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He left for the west, certain he would find work there.

Motivation: He seems to be bored by most things.

Ideals: Professionalism. Flaws: Racist, Mundane. Bonds: Immigrant, Attractive. Occupation: Sellsword

Voice: Timid voice

Attributes [hide]

Lance Hackney, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)10 (+0) 13 (+1)13 (+1)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Nicholas Marlee, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he prefers to wear violet clothing when he does not wear armor. His Stetson hat is riddled with cuts and holes. His gray eyes dart from person to person.

Personality: He is irascible and easily irritated. He has a habit of throwing himself into exceedingly dangerous situations.

History: He got into the Sculptor business at a young age. A gifted student he started as a Miller, but he got bored and became a Sculptor. He struck the Sculptor job and began his own company from there.

Motivation: To unite with his sister; and an old rival family wants him found

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Job, Family. Occupation: Sculptor

Voice: Australian accent

Attributes [hide]

Nicholas Marlee, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 4 (-3)12 (+1) 13 (+1)10 (+0)
Skills Performance +2, Survival +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Cory Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears baggy yellow pantaloons and a violet scarf. He wears a top hat to cover his moderate length silver hair. His eyes, though not visible through his cowl, are gray.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is an amazing painter.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted druidic powers by his dying sister.

Motivation: Wants to work out more often; and he uses money and sex appeal to get what he needs

Ideals: Athletic, Opinionated, Gifted. Bonds: Rich, Attractive. Occupation: Seamstress

Voice: Australian accent

Attributes [hide]

Cory Fawcett, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)10 (+0) 15 (+2)9 (-1)
Skills Acrobatics +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Aldous Hallewell, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a pastel poncho over his likewise colored trousers and shirt and is in decent physical shape. His brown hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his mother out around the business and became quite the natural. He has worked as a Shipwright like his mother before him.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and sabotage a competitor

Ideals: Persistence, Justice, Gifted. Flaws: Greedy. Bonds: Job. Occupation: Shipwright

Voice: Pirate accent

Attributes [hide]

Aldous Hallewell, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)9 (-1) 14 (+2)13 (+1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Chrysoprase (80 gp). Brown-green garnet (150 gp). Star rose quartz (80 gp). 1 Chain shirt. 1 Breastplate. 1 Breastplate.


Social Check DCs


Roger Allerton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a tan armored body suit, with a simple yellow line shooting up and back down. His brown hair is drawn into a tight pony tail with a butterfly scrunchie. He is very pretty but has cold, dead eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: The child of southern immigrants he idolized his father. A few years later when the north was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions; and his spouse's relatives view him with great suspicion

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Marshal

Voice: Smoker's lung

Attributes [hide]

Roger Allerton, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)12 (+1) 13 (+1)16 (+3)
Skills Acrobatics +5, Religion +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2600 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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