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NPC Generator

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Advanced [show]


Tim Hampton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are blue.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born several months after his mother was called into army service. Through the years after Tim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Tim's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Tim and his spouse have recently divorced.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Ideals: Justice. Flaws: Emotional, Antagonistic, Depressed. Bonds: Military. Occupation: Glassblower

Voice: Speaks through clenched teeth

Attributes [hide]

Tim Hampton, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)14 (+2) 15 (+2)12 (+1)
Skills Medicine +4, Performance +3
Senses Passive Perception 12
Languages Common, Gnoll, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Citrine (50 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Hubert Merton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is constantly adorned with expensive silk clothing, often dyed in bright yellow and black, and wears rings and necklaces with large, colorful gems. His hair is blonde, silky, and of moderate length. He is baby faced.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born the only child of a wealthy merchant. He helped his father out around the business and became quite the natural. He's also a talented Brewer, but doesn't like to broadcast it.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Rich, Attractive, Job, Adventurer. Occupation: Apothecary

Voice: High pitched and raspy

Attributes [hide]

Hubert Merton, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)13 (+1) 8 (-1)12 (+1)
Skills Animal Handling +1, Athletics +4
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 29000 sp. White pearl (120 gp). Moonstone (40 gp). Eye agate (13 gp).


Social Check DCs


Cory Crawford, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is typically in his Detective uniform. His hair is auburn and very short. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is mildly Human supremacist, though he does not identify as such. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Cory was born in the east. At a young age he loved to build and create. His father had invested heavily in several trade routes and wanted him to inherit them. He then took over the family business and is one of the better Detective for hire.

Motivation: He has money and likes to spend it; and he is unsatisfied with his job

Ideals: Persistence. Flaws: Racist. Bonds: Job, Rich. Occupation: Detective

Voice: Deep voice with rolling R's

Attributes [hide]

Cory Crawford, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)14 (+2) 15 (+2)15 (+2)
Skills Acrobatics +2, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp. Red spinel (40 gp). Zircon (40 gp).


Social Check DCs


Gomory Thornton, Male Human [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He sports brown clothing, slightly heavier than average wear. He wears his auburn hair up in a very large beehive style do. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is overprotective of those who hire his services. He invites people to come help in his community garden.

History: He comes from a rich southern family. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Philantrophist. Bonds: Attractive, Guardian, Rich, Criminal record. Occupation: Mortician

Voice: Pronounces O like U

Attributes [hide]

Gomory Thornton, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)8 (-1) 15 (+2)15 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Trym Marleigh, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears a worn and beaten armor. With bright auburn hair and a scraggly beard. He has a dull look in his gray eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy; and his religion dominates his actions

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Mentor, Religious, Rich. Occupation: Architect

Voice: Sleepy voice

Attributes [hide]

Trym Marleigh, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)15 (+2) 13 (+1)6 (-2)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 11
Languages Common, Auran, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp. 1 Darkwood Buckler. 1 Breastplate.


Social Check DCs

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