Odo Lindsey, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he is dressed in a clean pastel cloak covering his clean studded leather. His golden hair and beard is wavy and long. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has all his life been fascinated with painting.
History: Gifted from a young age, Odo studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his painting dream.
Motivation: A deep hatred of goblins.
Ideals: Disciplined, Artistic, Gifted. Flaws: Ugly. Occupation: Stylist
Voice: Old Prospector
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 500 gp. Red spinel (60 gp). Brown-green garnet (60 gp). 1 Half-Plate.
Wymar Churchill, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has shaved his head bald. His violet eyes are passionate and lively.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: Born in a small village he learned the ways of the warrior from his mother. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has been saving his money to try and buy his brother's freedom.
Motivation: Human compassion; and wants to raise his children well
Ideals: Fighting. Flaws: Racist. Bonds: Guardian, Family. Occupation: Body Guard
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Druidic, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Dean Alby, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing a long, black cloak. His hair is short and brown. His amber unseeing eyes seem to look past you.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To reunite with his absent father; and he wants nothing more than to rejoin the army
Ideals: Entrepeneur, Justice. Flaws: Disease, Antagonistic. Bonds: Military, Family. Occupation: Mortician
Voice: Shortens vowels
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 800 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Reynard Oakes, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear grey pants and tee shirts. His long black hair reaches down to his waist. His thin eyebrows rest above his beady blue eyes.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He receives visions of the future at random moments
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Reynard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Someone believes him a fraud; and many illithids want him driven away
Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Rich, Nature. Occupation: Locksmith
Voice: Spits and sputters
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 700 sp. 1 Half-Plate. 1 Half-Plate.
Richard Yeardley, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears baggy brown pantaloons and a black scarf. His hair is blonde, silky, and of moderate length. He has hazel eyes and a brown hat with a black feather.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Navigator, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult; and his religion dominates his actions
Ideals: Entrepeneur. Bonds: Attractive, Job, Religious, Enemies. Occupation: Blacksmith
Voice: Italian accent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 100 gp.
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