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Advanced [show]


Hunter Windsor, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his scimitar. His chestnut hair is cut short. He has a dull look in his blue eyes.

Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with his god.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. In his 17th year, his parents were killed by a gnolls raid, leaving Hunter alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Hunter was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: His religion dominates his actions; and a deep hatred of gnolls

Ideals: Athletic. Flaws: Shy. Bonds: Religious, Enemies. Occupation: Priest

Voice: Eastern European accent

Attributes [hide]

Hunter Windsor, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)11 (+0) 18 (+4)14 (+2)
Skills Medicine +6, Nature +2
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Gilbert Coombs, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting clothing which further accentuates his frame. He keeps his black hair in a pixie cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He can speak with the recently deceased. He is obsessed with finding treasure.

History: Sold as a small child to a wizard, Gilbert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Human conditions. He left for the south, certain he would find work there.

Motivation: A strong sense of loyalty to Human people; and he's looking for his big break

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Immigrant, Adventurer, Mentor. Occupation: Junk Dealer

Voice: Speaks with lips pursed

Attributes [hide]

Gilbert Coombs, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)9 (-1) 15 (+2)14 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp. 1 Masterwork studded leather. 1 Chain shirt. 1 Banded mail.


Social Check DCs


Kyle Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His golden hair is greying along the sides and has receded to reveal a widow's peak. His face is scarred and worn.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is lazy and tries to find solutions quickly.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Layabout and found it very stressful. After a long history of fighting, Kyle and his spouse have recently divorced.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Flaws: Ugly, Antagonistic, Lazy, Disease. Bonds: Job. Occupation: Layabout

Voice: Indian accent

Attributes [hide]

Kyle Ramsey, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)9 (-1) 7 (-2)11 (+0)
Skills Performance +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp.


Social Check DCs


Aldous Carlyle, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fitting clothing which further accentuates his frame. His hair is short and blonde. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Aldous is combative with any and all who dare try his patience in the slightest.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: Wants to work out more often; and he is content

Ideals: Justice, Philantrophist, Athletic. Flaws: Shy, Mundane. Bonds: Attractive. Occupation: Junk Dealer

Voice: Relaxed voice

Attributes [hide]

Aldous Carlyle, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 8 (-1)8 (-1) 9 (-1)13 (+1)
Skills Acrobatics +1, Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 15000 cp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Tim Kinsley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, brown cloak. His hair is short and chestnut. His eyes, though not visible through his cowl, are brown.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He got into the Jeweler business at a young age. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted from career to career and currently works as a Jeweler.

Motivation: Further expansion of business; and wants his loneliness to end

Flaws: Antagonistic, Fearful. Bonds: Has a crush, Job. Occupation: Jeweler

Voice: Can't modulate volume

Attributes [hide]

Tim Kinsley, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 10 (+0)11 (+0) 16 (+3)13 (+1)
Skills Intimidation +3, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp. Tiger eye turquoise (10 gp).


Social Check DCs

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