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Advanced [show]


Balimaar Spaulding, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He keeps his red hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Balimaar was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Engraver work with an outfit from a few towns over. Engraver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Engraver for hire.

Motivation: He is unsatisfied with his job; and he's repulsed by the pc

Ideals: Justice. Flaws: Insane, Antagonistic. Bonds: Attractive, Job. Occupation: Engraver

Voice: Voice breaks

Attributes [hide]

Balimaar Spaulding, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)10 (+0) 16 (+3)13 (+1)
Skills Athletics +2, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. Tiger eye turquoise (15 gp). Golden yellow topaz (800 gp). 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Geoffrey Braxton, Male Human [Permalink]

Personal [hide]

Description: He dresses in blue turtlenecks beneath a black coat with green slacks. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His face is covered beneath a completely black helmet.

Personality: He acts crazy and hedonistic. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Geoffrey was born with his father's beautiful face. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Geoffrey grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Geoffrey. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Flaws: Hedonist, Insane. Bonds: Attractive, Criminal record. Occupation: Painter

Voice: Indian accent

Attributes [hide]

Geoffrey Braxton, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)11 (+0) 10 (+0)12 (+1)
Skills Acrobatics +1, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Patrick Graham, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is silver and very short. His eyes are gray.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born several months after his father was called into army service. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.

Motivation: He seems to be bored by most things.

Flaws: Mundane, Insane. Bonds: Rich, Military. Occupation: Crown-heir

Voice: Booming voice

Attributes [hide]

Patrick Graham, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)5 (-3) 10 (+0)16 (+3)
Skills Acrobatics +4, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gomory Blankley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a black collared shirt and brown pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His brown hair is heavily combed to the left. He has gleaming, smiling brown eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He believes the world needs to unite to get rid of illithids once and for all.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in shortbow use. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Bonds: Attractive, Enemies, Slave. Occupation: Sellsword

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gomory Blankley, Male Human Fighter 5
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 60 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)14 (+2) 7 (-2)8 (-1)
Skills Intimidation +2
Senses Passive Perception 8
Languages Common, Orc, Celestial
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 700 gp. Emerald (1300 gp). Azurite (4 gp). Azurite (4 gp). Sardonyx (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He is bristling with hidden weapons, mostly quarterstaffs and bastard swords. His auburn hair is styled in orderly dreadlocks. His amber eyes dart from person to person to random spaces in the air.

Personality: While he acts the brute, he is far gentler than he would appear. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He then took over the family business and is one of the better Merchant for hire.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Mundane. Bonds: Criminal record, Job. Occupation: Merchant

Voice: Ums and uhs a lot

Attributes [hide]

Patrick Staurheim, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)8 (-1) 15 (+2)10 (+0)
Skills Athletics +0, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp. A silver and pearl hairclip (90 gp). Brass mug with jade inlays (200 gp).


Social Check DCs

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