Guy Southey, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red hair is long and unkept. He tend to wears goggles to shield his eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born into a rich family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.
Motivation: Meet up once more with his childhood friend; and he wants to get laid
Ideals: Justice. Flaws: Ugly. Bonds: Adventurer, Rich, Has a crush. Occupation: Cartwright
Voice: Smooth and feminine
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 7 (-2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp.
Robert Barney, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times, and carries axes. He has done his best to style his white hair to look like a famous performer. He wears a mask on his face.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To end his boredom; and he is content
Ideals: Fighting, Disciplined, Optimist. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Baker
Voice: Switch between two voices
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 17 (+3) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp. 4 Thunderstones. 1 Everburning torch.
Adelard Eastoft, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt. Beneath his clothing is a huge mess of scar tissue. His chestnut hair and beard is wavy and long. His fierce hazel eyes like to dwell on things.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Ideals: Gifted. Bonds: Slave, Attractive, Adventurer, Nature. Occupation: Spy
Voice: Thin and wheezing
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. Rhodochrosite (12 gp). Amethyst (110 gp).
Adelard Kent, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he dresses in blue turtlenecks beneath a black coat with white slacks. He has moderate length golden hair. His ears are large.
Personality: Adelard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He does not believe in violence as a means to an end. He is a dedicated Butcher but believes his peers are too gung-ho.
History: Adelard was raised in a hard working conservative environment. He has had some formal writing training, and achieved minor success. He inherited the family business which he has now maintained for 11 years.
Motivation: Wants to open a new tavern.
Ideals: Artistic, Pacifist. Flaws: Ugly. Bonds: Poor, Job. Occupation: Butcher
Voice: Smoker's lung
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 16 (+3) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 600 gp. Citrine (50 gp).
Tim Bradly, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a tight fitting green shirt and pants. He keeps his blonde hair in a flapper bob. His fierce brown eyes like to dwell on things.
Personality: Overbrimming with self-confidence, Tim isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Tim was born in the south. At a young age he loved to build and create. As a young adult he joined a group advocating for an improvement in Human conditions. He now spends his time doing works of charity.
Motivation: He doesn't get along with people that don't share his tastes; and he wants to meet his childhood hero
Ideals: Impeccable, Philantrophist, Persistence. Flaws: Racist. Bonds: Adventurer. Occupation: Interpreter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 8 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 1 Minor magic item.
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