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NPC Generator

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Advanced [show]


Ralf Shelley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in earthy colors with a black and red handkerchief worn on his left side. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He has violet eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ralf took refuge in the ruined castle and found the beat up bow and armor he uses now. Due to his spouse's obsession with being a Baker they were divorced and he won custody of their son. He worked as a Masseuse, and he later adopted a second son.

Motivation: He is not mentally stable, and does not behave rationally; and regain custody of his son

Flaws: Cynical, Shy, Insane. Bonds: Poor, Nature, Family. Occupation: Masseuse

Voice: Boston accent

Attributes [hide]

Ralf Shelley, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)13 (+1) 13 (+1)9 (-1)
Skills Acrobatics +3, Athletics +2
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1300 sp.


Social Check DCs


Ernest Reed, Male Human [Permalink]

Personal [hide]

Description: This man is typically in his Mortician uniform. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His silver hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are green.

Personality: He exudes charisma. He is a tour de force of persuasion. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He became a Mortician soon after.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Gifted. Bonds: Job, Rich, Attractive, Military. Occupation: Mortician

Voice: growls and snarls, animalistic

Attributes [hide]

Ernest Reed, Male Human Fighter 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 8 (-1)10 (+0) 17 (+3)17 (+3)
Skills Deception +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Hubert Heiser, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears blue trousers with violet and yellow striped suspenders. He wears various colorful collared shirts. He is an epitome of beauty. He sports a flattop hair cut. His eyes are likewise hazel. His teeth are white and perfect.

Personality: This man loves dancing and to teach people dancing more than just about anything. He also has developed a complete distrust of the Locksmith profession.

History: He was raised by priests from a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Detective.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Artistic. Bonds: Attractive, Job, Religious, Mentor. Occupation: Detective

Voice: Soft and melodious

Attributes [hide]

Hubert Heiser, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)13 (+1) 10 (+0)5 (-3)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gerard Beitz, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is constantly adorned with expensive silk clothing, often dyed in bright green and brown, and wears rings and necklaces with large, colorful gems. He wears his red hair up. He tend to wears goggles to shield his eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He comes from a rich eastern family. Gerard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gerard decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: Wishes to resurrect an old love; and he desires power and/or immortality

Ideals: Opinionated. Flaws: Emotional. Bonds: Rich, Criminal record, Adventurer, In love. Occupation: Architect

Voice: Speaks with squeezed throat

Attributes [hide]

Gerard Beitz, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)15 (+2) 12 (+1)14 (+2)
Skills History +4, Stealth +4
Senses Passive Perception 11
Languages Common, Gnoll, Druidic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Rock crystal (20 gp). Sardonyx (20 gp). Tourmaline (160 gp). 1 Minor magic item.


Social Check DCs


Trey Bristol, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He has the majority of his body covered in plate. His hair is long and brown with streaks of white, and is pulled back with small grey clips. His beard is white, braided, and well cared for. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Trey was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 13 years.

Motivation: He is compelled to act according to his religious beliefs; and he is unsatisfied with his job

Flaws: Addict. Bonds: Attractive, Job, Religious. Occupation: Mercenary

Voice: Speaks with lips pursed

Attributes [hide]

Trey Bristol, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)12 (+1) 17 (+3)17 (+3)
Skills Deception +5, Survival +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Alchemist’s fire.


Social Check DCs

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