Percival Clifford, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears skinny pants and wears a red and grey robe with the hood down. His whole body is exceptionally muscular. His blonde hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is skeptical of what others tell him and is slow to trust.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc
Flaws: Antagonistic, Shy. Bonds: Immigrant, Attractive, Religious. Occupation: Tanner
Voice: High pitched, excited
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. 1 Everburning torch.
Manfred Holton, Male Human [Permalink]
Personal [hide]
Description: He likes to wear brown tank tops with violet pants. He is portly but not overly obese. His feathered hat is riddled with cuts and holes. He has a tattooed face.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born to a pair of adventurers, Manfred grew up listening to his mother's many stories. He dropped out of school to support his sick mother, and resented it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Family. Occupation: Bounty Hunter
Voice: Aggressive tone
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. Brown-green garnet (160 gp). Alexandrite (200 gp).
Geoffrey Deighton, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears pastel leather gloves, a pastel jacket, and tight pants. His white hair has been sun bleached extensively. His eyes, though not visible through his cowl, are green.
Personality: He is overprotective of those who hire his services. He never wears the same outfit twice, unless he absolutely has to.
History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Geoffrey fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To clean up the streets; and to protect his home
Ideals: Artistic, Fighting. Bonds: Immigrant, Guardian, Attractive. Occupation: Sculptor
Voice: Raspy
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Abyssal, Ignan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 26000 cp. 1 Minor magic item.
Shane Halsey, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears light armors faded through time and improper care. He has dyed his greying black hair a little too much giving a sharp black color. His fierce brown eyes like to dwell on things.
Personality: A skeptical and narcissistic man, Shane's first love is himself. His second love is also himself. He is able to make almost anything out of random pieces of junk.
History: A powerful necromancer made him what he is. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was granted necromantic powers by his dying brother.
Motivation: He is compelled to act according to his religious beliefs; and nothing but the best is good enough for him
Ideals: Impeccable, Gifted. Bonds: Mentor, Religious. Occupation: Server
Voice: Pronounces O like U
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 7 (-2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield.
Henry Elton, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He prefers to wear flannel. His white hair is unkempt and raggedy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Always inclined to offer people food he seems plenty friendly. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Henry was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Banker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.
Motivation: He is not mentally stable, and does not behave rationally; and to prove his worth to the world
Ideals: Philantrophist. Flaws: Ugly, Insane, Impulsive. Bonds: Poor. Occupation: Banker
Voice: Jamaican accent
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 12 (+1) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Sylvan, Gnome
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +4
Possessions: 400 gp. Black velvet mask with numerous citrines (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!
