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NPC Generator

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Advanced [show]


Adelard Bristol, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a green suit, brown shirt, and blue tie. He has a slight overbite and is overall scrawny. His blonde hair is thinning but still full. He wears large thick round spectacles.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a Tailor, his mother struggled to pay the bills. A few years later when the west was not economically sound they moved to his current location. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Further expansion of business; and expand his business

Ideals: Justice, Entrepeneur. Bonds: Poor, Immigrant, Job. Occupation: Server

Voice: Hollow voice

Attributes [hide]

Adelard Bristol, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 9 (-1)7 (-2) 14 (+2)10 (+0)
Skills Acrobatics +1, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2200 sp. Pink pearl (80 gp). Jasper (70 gp).


Social Check DCs


Guy Altham, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants, and sports empty pouches on his belt. His hair is brown and curly. This gray eyed southerner is not easily forgotten.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His father had invested heavily in several trade routes and wanted him to inherit them. Days after completing his studies, news broke out that his hometown was attacked by drow. Guy was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: His religion dominates his actions.

Ideals: Entrepeneur. Bonds: Attractive, Enemies, Religious, Rich. Occupation: Scribe

Voice: growls and snarls, animalistic

Attributes [hide]

Guy Altham, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)18 (+4) 8 (-1)7 (-2)
Skills Investigation +6, Persuasion +0
Senses Passive Perception 9
Languages Common, Celestial, Gnome, Druidic, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Fiery yellow corundum (900 gp). Coral (150 gp). Black opal (900 gp).


Social Check DCs


Adam Stanford, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He usually wears his green robe and has his bow always slung over his shoulder. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes dart from person to person to random spaces in the air.

Personality: His tongue was cut out and he uses sign language. The war was a terrible time for him, and Adam does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his father was called into army service. When Adam reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Disease, Depressed. Bonds: Military, Religious. Occupation: Beggar

Voice: Smoker's lung

Attributes [hide]

Adam Stanford, Male Human Fighter 4
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)14 (+2) 14 (+2)17 (+3)
Skills Athletics +4, Deception +5
Senses Passive Perception 12
Languages Common, Sylvan, Druidic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5

Possessions: 200 gp. Black pearl (1100 gp). Peridot (20 gp). White pearl (140 gp).


Social Check DCs


Wymar Camden, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a card on it. His broad hat is riddled with cuts and holes. His brown eyes lackadaisically let the world flow into them.

Personality: He is fixated on the number 9. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with finding treasure.

History: He got into the Miller business at a young age. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to be a masseuse again

Flaws: Ugly, Insane. Bonds: Poor, Adventurer, Job, Enemies. Occupation: Miller

Voice: Old Prospector

Attributes [hide]

Wymar Camden, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)12 (+1) 18 (+4)13 (+1)
Skills Deception +3, History +3
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1900 sp. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Lance Langdon, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man wears pastel trousers with green and tan striped suspenders. He wears various colorful collared shirts. With a patchy red beard and wild red hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Confrontational and typically high on some drug or another. Around other people he will do his best to conceal his emotions and appear jolly.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. In his 13th year, his parents were killed by a gnolls raid, leaving Lance alone in the world. After a stint in an orphanage, he was adopted. He got away from his former life and has fallen to alcoholism.

Motivation: He has a rivalry with the Church that dominates his actions; and several ex partners dislike his way of doing things and want revenge

Flaws: Insomniac, Addict, Shy. Bonds: Religious, Enemies. Occupation: Assassin

Voice: Soothing and warm

Attributes [hide]

Lance Langdon, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)14 (+2) 3 (-4)11 (+0)
Skills Arcana +4, Persuasion +2
Senses Passive Perception 6
Languages Common, Gnoll, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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