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NPC Generator

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Advanced [show]


Guy Hastings, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears a blue shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. He has a hunchback. He has a red handlebar mustache and slicked back red hair. He wears round tiny glasses practically rammed into his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Guy was born in the south. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Engraver job and began his own company from there.

Motivation: To be a Unemployed again.

Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Engraver

Voice: Pronounces difficult words wrong

Attributes [hide]

Guy Hastings, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)9 (-1) 16 (+3)15 (+2)
Skills Animal Handling +5, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Peter Haley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a trident, but if one is not available he will default to his whip. His red hair is styled in orderly dreadlocks. His eyes are amber and he is always smoking a pipe.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised by priests from a young age. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying sister.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Fearful. Bonds: Religious, Mentor. Occupation: Fisher

Voice: Nasally tone

Attributes [hide]

Peter Haley, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)18 (+4) 6 (-2)10 (+0)
Skills History +6, Intimidation +2
Senses Passive Perception 8
Languages Common, Gnome, Elven, Auran, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Adelard Holton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear darkened spectacles and heavy clothing, no matter the weather and is in decent physical shape. His silver hair is braided into rings. He is baby faced.

Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with a lost civilization.

History: Adelard was born the youngest of three triplets. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To get a good night's sleep; and to reunite with his absent father

Flaws: Insomniac. Bonds: Religious, Adventurer, Family, In love. Occupation: Shoemaker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Adelard Holton, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)18 (+4) 14 (+2)9 (-1)
Skills Arcana +6, Deception +1
Senses Passive Perception 12
Languages Common, Terran, Aquan, Gnoll, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 18000 cp. Silver comb with moonstones (400 gp).


Social Check DCs


Kody Davenport, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a faded coat and loose pants complete with deerstalker hat. His white hair has been sun bleached extensively. His thin eyebrows rest above his beady brown eyes.

Personality: He can speak with the recently deceased. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Jeweler arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: His relatives are trying to arrange a marriage; and he has money and likes to spend it

Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Rich, Family. Occupation: Jeweler

Voice: Indian accent

Attributes [hide]

Kody Davenport, Male Human Fighter 4
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 9 (-1)18 (+4) 15 (+2)13 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Auran, Gnoll, Draconic, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Gilbert Langston, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a white cloak and cross-gartered grey stockings. His auburn hair is smooth and relatively long. His eyes are amber and catlike.

Personality: He is overprotective of those who hire his services. He pushes his goals aggressively. He is also a coward if confronted.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. He became a Roofer soon after.

Motivation: To unite with his sister; and he feels threatened by others

Flaws: Fearful. Bonds: Guardian, Military, Job, Family. Occupation: Roofer

Voice: Forgets to breathe while speaking

Attributes [hide]

Gilbert Langston, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 5 (-3)14 (+2) 16 (+3)16 (+3)
Skills Deception +5, Medicine +5
Senses Passive Perception 13
Languages Common, Druidic, Infernal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: Bloodstone (60 gp). Moonstone (60 gp). Coral (110 gp).


Social Check DCs

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