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Advanced [show]


Shane Sharps, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'4" and typically wears a sleeveless long coat of deep green leather and dull brown iron scale mail. His white hair is braided into rings. His blue eyes are slightly larger than normal.

Personality: Overbrimming with self-confidence, Shane isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has all his life been fascinated with singing.

History: He was born the only child of a wealthy merchant. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: Revenge; and his relatives are trying to arrange a marriage

Ideals: Impeccable, Artistic, Entrepeneur. Bonds: Family, Enemies. Occupation: Fortune-teller

Voice: Ums and uhs a lot

Attributes [hide]

Shane Sharps, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)7 (-2) 13 (+1)13 (+1)
Skills Athletics +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Lewis Ramsay, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear flannel. His brown hair is heavily combed to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is lazy, self-centered, vain, and jealous.

History: He is the product a well kept family trust fund and as such has never really known need. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has money and likes to spend it; and to reunite with his absent father

Flaws: Selfish. Bonds: Job, Rich, Family. Occupation: Performer

Voice: Scottish accent

Attributes [hide]

Lewis Ramsay, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 11 (+0)10 (+0) 14 (+2)16 (+3)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 100 pp. Brass mug with jade inlays (400 gp). An abacus with copper, silver and gold markers (140 gp). Silver comb with moonstones (200 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Roger Vance, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears dark leathers with embroidery. His black hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is lazy, self-centered, vain, and jealous.

History: Roger was born the youngest of three triplets. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has since lost track of the people in his past.

Motivation: Wants to raise his children well.

Ideals: Athletic. Flaws: Selfish. Bonds: Attractive, Criminal record, Family. Occupation: Ruler

Voice: Sounds elderly

Attributes [hide]

Roger Vance, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)14 (+2) 9 (-1)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Halfling, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Bernard Marlowe, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears many layers of old clothing at all times. His clothes are grease stained in places. His hair is brown and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a Shipwright first and foremost. He believes firmly that knowledge should be universal. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Bernard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shipwright. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Ugly, Insomniac. Bonds: Poor, Immigrant, Job. Occupation: Shipwright

Voice: American accent

Attributes [hide]

Bernard Marlowe, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)11 (+0) 12 (+1)14 (+2)
Skills History +2, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Geoffrey Chatham, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a violet shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has shaved his head bald. He wears an eyepatch.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants his loneliness to end

Ideals: Joker, Justice. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Guard

Voice: Rolls R's

Attributes [hide]

Geoffrey Chatham, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)14 (+2) 10 (+0)16 (+3)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Terran, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp.


Social Check DCs

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