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Advanced [show]


Hugh Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a red vest and prefers violet and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is auburn and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: Always inclined to offer people food he seems plenty friendly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Assassin arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is greedy.

Ideals: Philantrophist, Justice. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Assassin

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hugh Hadleigh, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)10 (+0) 15 (+2)18 (+4)
Skills Deception +6, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2600 sp. White pearl (110 gp). Lapis lazuli (9 gp). Moonstone (70 gp).


Social Check DCs


John Langdon, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears professional attire. His hair is short and golden. His eyes, though not visible through his cowl, are blue.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. John enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He got into the Engraver business at a young age. His family was turned out during the war. He and his family wandered south to less war torn lands. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Sabotage a competitor; and expand his business

Flaws: Hedonist, PTSD. Bonds: Attractive, Job, Adventurer. Occupation: Engraver

Voice: Australian accent

Attributes [hide]

John Langdon, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)17 (+3) 8 (-1)13 (+1)
Skills Nature +5, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Elven, Celestial, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Sard (40 gp).


Social Check DCs


Gerald Warwick, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, blue, dusty cloak. His skin is fair and his fingers are delicate and long. His hair, while still mostly golden, has prominent grey streaks. His eyes are a pleasant green.

Personality: Stoic and calm, he prefers to meditate than take action. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in the north to a Adventurer, Gerald learned a great deal about his father's area of expertise. Gerald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is content; and to be a priest again

Ideals: Disciplined. Flaws: Mundane. Bonds: In love, Job, Nature. Occupation: Adventurer

Voice: Creaky witch voice

Attributes [hide]

Gerald Warwick, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)6 (-2) 11 (+0)16 (+3)
Skills Investigation +0, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 50 pp. 1 Masterwork Common Melee.


Social Check DCs


Hugh Chester, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man typically wears tan cloth garments or leather armor. His long brown hair is drawn into a two foot long braid. His hazel unseeing eyes seem to look past you.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He also is a firm believer in the manly ideal.

History: His father raised him in a mountain cabin. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: To prove his worth to the world; and doesn't want to be a tailor and was forced into it by his family

Flaws: Disease, Ugly, Impulsive. Bonds: Nature, Family. Occupation: Tailor

Voice: Russian accent

Attributes [hide]

Hugh Chester, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)12 (+1) 15 (+2)9 (-1)
Skills Persuasion +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp.


Social Check DCs


Drogo Alby, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is physically well-built. He keeps his brown hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in a small plains village. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has achieved small success as a Spice Merchant.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Gifted. Flaws: Shy. Bonds: Nature, Job, Family. Occupation: Spice Merchant

Voice: Low and grunting

Attributes [hide]

Drogo Alby, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)14 (+2) 8 (-1)13 (+1)
Skills Insight +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Celestial, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 8000 cp. 1 Spyglass.


Social Check DCs

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