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NPC Generator

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Advanced [show]


Adam Kenley, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is muscular with a powerful set of arms. His hair is long and black with streaks of golden, and is pulled back with small black clips. His beard is golden, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He believes the world needs to unite to get rid of drow once and for all.

History: He is the product a well kept family trust fund and as such has never really known need. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has achieved small success as a Mason.

Motivation: An old rival family wants him found; and to be a shoemaker again

Flaws: Shy, Racist. Bonds: Rich, Enemies, Job, Family. Occupation: Mason

Voice: Sensual and smooth

Attributes [hide]

Adam Kenley, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)14 (+2) 17 (+3)14 (+2)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 13
Languages Common, Infernal, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 19000 cp.


Social Check DCs


Charles Harlow, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has a slight overbite and is overall scrawny. He wears his golden hair up in a very large beehive style do. He has several tiny aquamarine earrings on each ear.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Charles was left his father's suit of armor and trained in its use and care. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Revenge; and a deep hatred of illithids

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Enemies, Military. Occupation: Stableman

Voice: Forgets to breathe while speaking

Attributes [hide]

Charles Harlow, Male Human Fighter 4
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)13 (+1) 11 (+0)13 (+1)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Rhodochrosite (11 gp). Sardonyx (60 gp). Deep blue spinel (1000 gp). 1 Disguise kit. 1 Hourglass.


Social Check DCs


Gerald Cooper, Male Human [Permalink]

Personal [hide]

Description: An older man who usually wears his black robe and has his pickaxe always slung over his shoulder, he is not a threatening figure. His red hair is smooth and relatively long. He has gleaming, smiling brown eyes.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a Armorer, his father struggled to pay the bills. Like his father and his brother before him, after school he went straight into learning to become a Servant. He then took over the family business and is one of the better Servant for hire.

Motivation: Human compassion; and wants to open a new tavern

Ideals: Artistic, Entrepeneur. Flaws: Racist. Bonds: Poor, Job. Occupation: Servant

Voice: Excited and jittery

Attributes [hide]

Gerald Cooper, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)15 (+2) 11 (+0)15 (+2)
Skills Nature +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Rolf Wharton, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His auburn hair is lengthy and is close to two feet long. He has a tattooed face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Rolf is combative with any and all who dare try his patience in the slightest.

History: He was raised in a white middle class family as the only child. He moved out west to avoid the crime he committed. Being a Bookbinder kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Ideals: Joker, Justice. Flaws: Mundane. Bonds: Criminal record, Family. Occupation: Bookbinder

Voice: Sighs a lot, exhausted

Attributes [hide]

Rolf Wharton, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)15 (+2) 15 (+2)11 (+0)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


William Ryland, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a very tight haircut. He has gleaming, smiling hazel eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised by priests from a young age. He dropped out of school before completing his studies. He now mingles about in high society.

Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult; and wants to open a new tavern

Ideals: Logical. Bonds: Rich, Job, Religious, Mentor. Occupation: Ploughman

Voice: Slurs words

Attributes [hide]

William Ryland, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 14 (+2)9 (-1) 15 (+2)14 (+2)
Skills Acrobatics +0, Sleight of Hand +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: Just what you see.


Social Check DCs

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