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NPC Generator

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Advanced [show]


Jocelyn Kent, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He is wearing colorful clothing, dressed as a Junk Dealer, and his gloved hand is found clutching a mace. He wears a deerstalker hat to cover his moderate length silver hair. He has several tiny amethyst earrings on each ear.

Personality: Jocelyn speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a great chef.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Jocelyn has worked very hard to control his curse. He now mingles about in high society.

Motivation: Nothing but the best is good enough for him; and he is compelled to act according to his religious beliefs

Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Rich, Religious. Occupation: Junk Dealer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Jocelyn Kent, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 15 (+2)10 (+0)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 17000 sp.


Social Check DCs


Roger Kent, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He is dressed in earthy colors with a red and grey handkerchief worn on his left side. His black hair is thinning but still full. His eyes are green and beady.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He would rather hide behind his crafts than deal with other people.

History: Roger hails from a village terrorized by orcs. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Healer. He now owns his own business.

Motivation: To be a Guard again.

Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy. Bonds: Enemies, Job. Occupation: Healer

Voice: Timid voice

Attributes [hide]

Roger Kent, Male Human Fighter 4
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)14 (+2) 8 (-1)15 (+2)
Skills Religion +4, Survival +1
Senses Passive Perception 9
Languages Common, Giant, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 47000 sp. 1 Minor magic item.


Social Check DCs


Clerebold Shelly, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and carries greataxes. His long golden hair reaches down to his waist. His violet eyes are passionate and lively.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He plays an instrument quite well.

History: Clerebold was raised in a hard working conservative environment. He has had some formal music training, and achieved minor success. He has drifted from career to career and currently works as a Scribe.

Motivation: Balancing his hectic life and new Scribe responsibilities is difficult.

Ideals: Fighting, Justice, Artistic. Bonds: Job. Occupation: Scribe

Voice: Indian accent

Attributes [hide]

Clerebold Shelly, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)9 (-1) 10 (+0)16 (+3)
Skills Intimidation +5, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 3000 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Manfred York, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears black painted combat armor at almost all times. His white hair is long and unkept. His green eyes have a joyful gleam in them most of the time.

Personality: Manfred is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Manfred was born the youngest of three triplets. His first spouse was a Baker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: Marry his brother to traveling adventurers; and doesn't want to be a server and was forced into it by his family

Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Family. Occupation: Server

Voice: Hissing voice

Attributes [hide]

Manfred York, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 2 Thunderstones. 4 Tanglefoot bags.


Social Check DCs


Gerald Hackney, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears long strands of amethyst and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is brown and very short. His otherwise smooth face is marked with small tiny scars.

Personality: He acts crazy and hedonistic. He always tries to repair and not replace. It was this mentality that drove him into the Baker business.

History: He was born a particularly ugly child, much to the horror of his parents. His father was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and money/treasure

Ideals: Persistence. Flaws: Hedonist, Ugly. Bonds: Rich, Immigrant. Occupation: Baker

Voice: Tuts and clicks tongue

Attributes [hide]

Gerald Hackney, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)10 (+0) 11 (+0)11 (+0)
Skills Arcana +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp. 1 Alchemist’s fire. 1 Antitoxin. 3 Thunderstones.


Social Check DCs

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