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NPC Generator

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Advanced [show]


Bernard Stansfield, Male Human [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He wears a custom-built plate barding that's adorned with white lining and desert motifs. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He has green eyes and a white hat with a black feather.

Personality: Overbrimming with self-confidence, Bernard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Flattery will make him almost putty in your hands.

History: From birth he was tutored by a cruel and relentless mentor. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Being a Spice Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He doesn't get along with people that don't share his tastes; and he is not mentally stable, and does not behave rationally

Ideals: Impeccable. Flaws: Insane, Selfish. Bonds: Attractive, Mentor. Occupation: Spice Merchant

Voice: Uses lots of figures of speech

Attributes [hide]

Bernard Stansfield, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 9 (-1)11 (+0) 11 (+0)15 (+2)
Skills Investigation +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver comb with moonstones (500 gp).


Social Check DCs


Trym Burton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and tends to wear a black poncho over his likewise colored trousers and shirt. He has a small bristly mustache and wavy silver hair. He wears an eyepatch.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the east his family was never financially stable. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Human people.

Flaws: Ugly, Sensitive, Antagonistic, Racist. Bonds: Poor. Occupation: Adventurer

Voice: Ums and uhs a lot

Attributes [hide]

Trym Burton, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)17 (+3) 17 (+3)17 (+3)
Skills History +5, Intimidation +5
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 50 pp.


Social Check DCs


Simon Woods, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and wears grey trousers with black and red striped suspenders. He wears various colorful collared shirts. His left hand appears badly burned and disfigured. His white hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Simon is combative with any and all who dare try his patience in the slightest.

History: Born in the west to a Barkeep, Simon learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Barkeep for the past few years.

Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult.

Ideals: Artistic, Justice. Flaws: Ugly. Bonds: Job. Occupation: Barkeep

Voice: Farmer accent

Attributes [hide]

Simon Woods, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)14 (+2) 15 (+2)12 (+1)
Skills Acrobatics +1, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Bertram Hallewell, Male Human [Permalink]

Personal [hide]

Description: He sports violet clothing, slightly heavier than average wear. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair, while still mostly white, has prominent grey streaks. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He receives visions of the future at random moments

History: He was born into a rich family. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Passionate, Gifted. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Servant

Voice: Sleepy voice

Attributes [hide]

Bertram Hallewell, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)15 (+2) 16 (+3)13 (+1)
Skills Persuasion +3, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Theobald Sherwood, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, and he perpetually has his mace ready. He sports a long blonde beard, and similarly colored long hair. His blue eyes peer out from beneath his wide-brimmed black hat.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He enjoys reading and quiet.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Theobald was left his mother's suit of armor and trained in its use and care. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Logical. Flaws: Racist. Bonds: Military. Occupation: Bricklayer

Voice: Rolls R's

Attributes [hide]

Theobald Sherwood, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)8 (-1) 5 (-3)16 (+3)
Skills Nature +1, Performance +5
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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