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NPC Generator

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Advanced [show]


Everard Royal, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He sports brown clothing, slightly heavier than average wear. He has a long chestnut beard with little hanging trinkets. His green unseeing eyes seem to look past you.

Personality: He is almost excessively polite to everyone, even when angry. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Meet up once more with his childhood friend.

Flaws: Disease, Shy. Bonds: Adventurer, Rich. Occupation: Ploughman

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Everard Royal, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)18 (+4) 11 (+0)11 (+0)
Skills Persuasion +2, Stealth +1
Senses Passive Perception 10
Languages Common, Ignan, Abyssal, Auran, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Kody Lester, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, yellow cloak. His hair is golden and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a criminal king-pin and mafia family He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Map Maker like his father before him.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Justice. Flaws: Ugly. Bonds: In love, Criminal record, Job. Occupation: Map Maker

Voice: Speaks with squeezed throat

Attributes [hide]

Kody Lester, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 8
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 12 (+1)12 (+1) 14 (+2)15 (+2)
Skills Acrobatics +0, Deception +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +4

Possessions: 7000 sp. Jet (70 gp). Sard (50 gp). 1 Minor magic item.


Social Check DCs


Arnold Walcott, Male Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He wears a green shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His blonde hair is knotted and matted. He has gleaming, smiling green eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Arnold was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He has achieved small success as a Miner.

Motivation: Wants to open a new tavern.

Ideals: Joker. Bonds: Attractive, Immigrant, Job, Rich. Occupation: Miner

Voice: Smooth and feminine

Attributes [hide]

Arnold Walcott, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)18 (+4) 5 (-3)11 (+0)
Skills Animal Handling -1, Nature +6
Senses Passive Perception 7
Languages Common, Druidic, Terran, Draconic, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Pink pearl (90 gp). Freshwater pearl (12 gp).


Social Check DCs


Patrick Bradford, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fighting clothing, which leaves very little to the imagination. He has done his best to style his black hair to look like a famous performer. He has a dull look in his gray eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Butcher arts, while his father instructed him in etiquette, music and courtly manner. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He was granted divine powers by his dying sister.

Motivation: Money/treasure.

Ideals: Fighting, Passionate, Gifted. Bonds: Rich, Immigrant. Occupation: Butcher

Voice: Old Prospector

Attributes [hide]

Patrick Bradford, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)10 (+0) 14 (+2)15 (+2)
Skills Persuasion +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Thomas Brandon, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears long strands of ruby and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His skin is also unnaturally pale. He has wavy golden hair. His violet eyes are passionate and lively.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Thomas enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Thomas took refuge in the old dungeon and found the beat up hammer and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Flaws: Ugly, Hedonist. Bonds: Rich, Job, Nature. Occupation: Masseuse

Voice: Pronounces difficult words wrong

Attributes [hide]

Thomas Brandon, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)9 (-1) 15 (+2)14 (+2)
Skills Investigation +1, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1800 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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