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Advanced [show]


Kody Palomarez, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He dresses in collared shirts and wears a proper scarf over his head, marred by beers. His black hair is drawn into a tight pony tail with a dagger scrunchie. His violet eyes dart from person to person.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Sold as a small child to a slaver, Kody was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Mentor, Adventurer. Occupation: Assassin

Voice: Switch between two voices

Attributes [hide]

Kody Palomarez, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 7 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)12 (+1) 11 (+0)12 (+1)
Skills History +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp. Peridot (40 gp). Deep blue spinel (300 gp). Jasper (40 gp).


Social Check DCs


Miles Spalding, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and typically wears a sleeveless long coat of deep white leather and dull black iron scale mail. His skin is also unnaturally pale. He has dyed his greying golden hair a little too much giving a sharp golden color. His amber eyes peer out from beneath his feathered white hat.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Opinionated, Professionalism, Fighting. Flaws: Ugly, Disease. Occupation: Spice Merchant

Voice: Spits and sputters

Attributes [hide]

Miles Spalding, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)11 (+0) 8 (-1)18 (+4)
Skills History +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Everard Thornton, Male Human [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple pastel line shooting up and back down. His chestnut hair is matted, messy, and big. His amber eyes are slightly larger than normal.

Personality: He speaks before he thinks and is too direct. He always tries to repair and not replace. It was this mentality that drove him into the Locksmith business.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He married young, but lost his spouse to giants. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Someone believes him a fraud.

Ideals: Persistence. Flaws: Ugly, Impulsive, Disease. Occupation: Locksmith

Voice: Voice breaks

Attributes [hide]

Everard Thornton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)13 (+1) 11 (+0)15 (+2)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Amber (110 gp).


Social Check DCs


Trym Hayhurst, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a grey tunic with red highlights, and long green pants that bunch up around his shoes. His red hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the east to a Herbalist, Trym learned a great deal about his mother's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Trym grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Trym. He now mingles about in high society.

Motivation: Balancing his hectic life and new Herbalist responsibilities is difficult; and seeks redemption

Flaws: Ugly, Insomniac, Antagonistic. Bonds: Job, Criminal record, Rich. Occupation: Herbalist

Voice: Mumbles to self between sentences

Attributes [hide]

Trym Hayhurst, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)12 (+1) 11 (+0)14 (+2)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp.


Social Check DCs


Tim Blankley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a lot of dark rich colors, with gold accents. His auburn hair is cut short with large spiked bangs in the front. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He is the product a well kept family trust fund and as such has never really known need. He has had some formal writing training, and achieved minor success. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Artistic. Flaws: Selfish, Forgetful. Bonds: Attractive, Rich. Occupation: Stylist

Voice: Cold and demanding tone

Attributes [hide]

Tim Blankley, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 5 (-3)13 (+1) 15 (+2)15 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. Golden pearl (60 gp). Rhodochrosite (6 gp). Golden pearl (60 gp).


Social Check DCs

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