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Advanced [show]


Lewis Conway, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears very tight pants and wife beaters, though occasionally he sports a brown coat. His white hair and beard is wavy and long. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a Sage first and foremost. He believes firmly that knowledge should be universal. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Justice. Flaws: Addict. Bonds: Job, Military. Occupation: Sage

Voice: Loud with bravado

Attributes [hide]

Lewis Conway, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 16 (+3)10 (+0)
Skills Persuasion +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Aquan, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Guy Colby, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey coat over a green low-cut shirt, and a broad hat upon his head. He is muscular with a powerful set of arms. His silver hair is slicked back into a classic pompadour. His eyes are likewise blue.

Personality: Guy is depressed about a lot of things. He tends to be a nihilist. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and he feels kind of lost in life

Ideals: Optimist. Flaws: Depressed, Ugly. Bonds: In love, Poor. Occupation: Seamstress

Voice: Complex vocabulary, royal

Attributes [hide]

Guy Colby, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Deception +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp. Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). Solid gold idol (800 gp). 1 Minor magic item.


Social Check DCs


Thomas Rutland, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is bristling with hidden weapons, mostly greataxes and shortbows. He wears his blonde hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sage arts, while his father instructed him in etiquette, music and courtly manner. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Antagonistic. Bonds: Rich, Criminal record, Adventurer. Occupation: Sage

Voice: Italian accent

Attributes [hide]

Thomas Rutland, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 7 (-2)11 (+0) 11 (+0)12 (+1)
Skills Intimidation +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Aldous Skelton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears blue leather gloves, a blue jacket, and tight pants. He is an epitome of beauty. His hair is short and blonde. He wears crescent spectacles with a black brim.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the east to a Cartwright, Aldous learned a great deal about his mother's area of expertise. A gifted student he started as a Fortune-teller, but he got bored and became a Cartwright. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: His relatives are trying to arrange a marriage; and wants to open a new tavern

Flaws: Fearful. Bonds: Attractive, Job, Has a crush, Family. Occupation: Cartwright

Voice: Relaxed voice

Attributes [hide]

Aldous Skelton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)14 (+2) 10 (+0)14 (+2)
Skills Animal Handling +2, Deception +4
Senses Passive Perception 10
Languages Common, Sylvan, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2900 sp.


Social Check DCs


Theodoric Winthrop, Male Human [Permalink]

Personal [hide]

Description: This man wears a black shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He is muscular with a powerful set of arms. He has moderate length blonde hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He snorts whenever he laughs or is feeling confident. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Priest

Voice: Switch between two voices

Attributes [hide]

Theodoric Winthrop, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)17 (+3) 10 (+0)12 (+1)
Skills Arcana +5, Performance +3
Senses Passive Perception 10
Languages Common, Celestial, Abyssal, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Chain shirt. 1 Masterwork Light wooden shield.


Social Check DCs

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