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Advanced [show]


Godfrey Stanton, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries a battered bow and tarnished scimitar as well. His hair is golden and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has always had a great fascination with Human culture. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born several months after his mother was called into army service. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Godfrey's homeland. Godfrey decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Human people; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Racist, Impulsive. Bonds: Military, Immigrant. Occupation: Bellfounder

Voice: Slow speaker

Attributes [hide]

Godfrey Stanton, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 10 (+0)10 (+0) 16 (+3)13 (+1)
Skills Nature +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 3100 sp.


Social Check DCs


Roger Dalton, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he is dressed in a clean tan cloak covering his clean studded leather. His brown hair is lengthy. His eyes are gray and beady.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture; and seeks redemption

Flaws: Ugly, Insane. Bonds: Enemies, Criminal record, Immigrant. Occupation: Shoemaker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Roger Dalton, Male Human Fighter 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 5 (-3)15 (+2) 14 (+2)13 (+1)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Undercommon, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Trym Emsworth, Male Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He wears a lot of dark rich colors, with gold accents. His blonde hair is styled in orderly dreadlocks. His eyes are violet and catlike.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a Butcher, his mother struggled to pay the bills. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He inherited the family business which he has now maintained for 14 years.

Motivation: Expand his business.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Job, Poor. Occupation: Jeweler

Voice: Creaky witch voice

Attributes [hide]

Trym Emsworth, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 10 (+0)15 (+2) 7 (-2)18 (+4)
Skills History +4, Nature +4
Senses Passive Perception 8
Languages Common, Goblin, Terran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 3100 sp.


Social Check DCs


Kyle Brandon, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear tan pants and tee shirts. His white hair is singed and shortened. His eyes are likewise amber.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He also has developed a complete distrust of the Soapmaker profession.

History: Kyle was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a crush on the local Soapmaker; and wants a kiss

Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Job, Has a crush. Occupation: Crown-heir

Voice: Ums and uhs a lot

Attributes [hide]

Kyle Brandon, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)13 (+1) 9 (-1)16 (+3)
Skills Medicine +1, Persuasion +5
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Trey Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This man dresses well, wearing grey shirts, loose pants, and blazers most of the time. He is muscular with a powerful set of arms. His hair is chestnut and curly. His fierce gray eyes like to dwell on things.

Personality: Trey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Trey was born the youngest of three triplets. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: Find a way to reverse the transformation of his brother; and regain custody of his daughter

Ideals: Extrovert. Flaws: Impulsive. Bonds: Attractive, Family, Immigrant. Occupation: Herbalist

Voice: Strong lisp

Attributes [hide]

Trey Tewksbury, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)14 (+2) 10 (+0)11 (+0)
Skills Arcana +4, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1400 sp.


Social Check DCs

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