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NPC Generator

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Advanced [show]


Rolf Hartford, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears dark leathers with embroidery. His auburn hair is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a hateful person. He taunts others and blames them for his problems. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Antagonistic, Mundane. Bonds: Immigrant. Occupation: Animal Trainer

Voice: Smoker's lung

Attributes [hide]

Rolf Hartford, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)11 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Don Spalding, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With bright silver hair and a scraggly beard. His green eyes lackadaisically let the world flow into them.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He cannot resist a sob story and will often dote over anyone who has one.

History: Don hails from a village terrorized by brigands. His necromantic abilities were realized during a raid on his village. He used his abilities to travel the world and help people.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur, Athletic, Philantrophist, Gifted. Bonds: Enemies. Occupation: Marshal

Voice: Rolls R's

Attributes [hide]

Don Spalding, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)14 (+2) 12 (+1)15 (+2)
Skills Acrobatics +1, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4

Possessions: 14000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Norman Hayden, Male Human [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a penchant for wearing a ring with an oversized ruby on his right hand. His auburn hair is matted, messy, and big. His fierce brown eyes like to dwell on things.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born several months after his mother was called into army service. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear.

Flaws: Ugly, Terse, Fearful. Bonds: Rich, Military. Occupation: Assassin

Voice: Pirate accent

Attributes [hide]

Norman Hayden, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)16 (+3) 16 (+3)15 (+2)
Skills Intimidation +4, Investigation +5
Senses Passive Perception 13
Languages Common, Gnoll, Infernal, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Cory Hornsby, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a worn and beaten armor. He is tall, broad shouldered and powerfully built. He has a long white beard with little hanging trinkets. His eyes are blue and he is always smoking a pipe.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the west his family was never financially stable. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to have a good time and be beloved; and he desires power and/or immortality

Ideals: Passionate, Philantrophist, Optimist. Bonds: Poor, Adventurer. Occupation: Bounty Hunter

Voice: Sore throat, cough

Attributes [hide]

Cory Hornsby, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)12 (+1) 8 (-1)13 (+1)
Skills Athletics +5, Deception +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


John Stafford, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears just a green suit. He sports a flattop hair cut. His ears are large.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He receives visions of the future at random moments

History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, John took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying brother.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable, Gifted, Logical. Flaws: Ugly. Occupation: Barrister

Voice: High pitched and raspy

Attributes [hide]

John Stafford, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Druidic, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs

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