Balimaar England, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears dull yellow sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. He sports a flattop hair cut. He wears crescent spectacles with a black brim.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also hits on women, regardless of circumstances.
History: He was born to loving parents in a slum to the west. From there he went from mercenary job to mercenary job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Logical. Flaws: Antagonistic. Bonds: Adventurer, Has a crush, Poor. Occupation: Barber
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 7 (-2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 10 pp. Golden yellow topaz (1000 gp). Bloodstone (60 gp). Sardonyx (60 gp).
Raymond Graham, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He carries a battered shortbow and tarnished nunchaku as well. His hair is long and chestnut with streaks of blonde, and is pulled back with small red clips. His beard is blonde, braided, and well cared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He will rave to anyone who will listen. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Raymond was born with his mother's beautiful face. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raymond fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker. Flaws: Insane. Bonds: Attractive, Religious. Occupation: Map Maker
Voice: Rolls R's
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 17 (+3) | 14 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Terran, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp. Moss agate (7 gp). Star rose quartz (60 gp). Blue quartz (7 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Solomon Stanford, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He carries with him a set of whips on his belt, each one with a amethyst on the hilt. He sports a long silver beard, and similarly colored long hair. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is almost excessively polite to everyone, even when angry. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Hunter arts, while his mother instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels threatened by others
Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Attractive, Rich. Occupation: Hunter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Auran, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
Possessions: 300 gp.
Miles Upton, Male Human [Permalink]
Personal [hide]
Description: He wears a red armored body suit, with a simple blue line shooting up and back down. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has moderate length black hair. His eyes are likewise violet. His teeth are white and perfect.
Personality: Miles speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Energy wise he seems alert and responsive.
History: Miles was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. He tends to his Herbalist job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Herbalist responsibilities is difficult; and sabotage a competitor
Ideals: Impeccable, Professionalism. Bonds: Attractive, Job. Occupation: Herbalist
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 9 (-1) | 13 (+1) | 15 (+2) | 18 (+4) | 8 (-1) |
Senses Passive Perception 16
Languages Common, Elven, Abyssal
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple -1
Possessions: 13000 sp. 1 Minor magic item.
Percival Merton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a lot of dark rich colors, with gold accents. His black hair is styled in orderly dreadlocks. His blue eyes are passionate and lively.
Personality: Confrontational and typically high on some drug or another. He has all his life been fascinated with music.
History: When he was but 7 years old his parents immigrated from the south. Like his mother and his sister before him, after school he went straight into learning to become a Armorer. He tends to his Armorer job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Immigrant, Job. Occupation: Armorer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 16 (+3) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 14000 cp. 1 Thunderstones.
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