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Advanced [show]


Tim Ashton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses well, wearing violet shirts, loose pants, and blazers most of the time, and a wedding ring on his left hand. His red hair is slicked back into a classic pompadour. His eyes are green.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Tim was born with his father's beautiful face. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, In love, Criminal record. Occupation: Actor

Voice: Indian accent

Attributes [hide]

Tim Ashton, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)15 (+2) 15 (+2)11 (+0)
Skills Perception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Sylvan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. Amber (100 gp). Black opal (400 gp).


Social Check DCs


Theobald Hackney, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he sports grey clothing, slightly heavier than average wear. His auburn hair is lengthy and is close to two feet long. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He dislikes all the random violence that takes place in the north. He is a font of random trivia from the lore and stories he has discovered

History: Born in the north to a Gardener, Theobald learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Gardener. He then took over the family business and is one of the better Gardener for hire.

Motivation: He is unsatisfied with his job.

Ideals: Pacifist, Logical. Flaws: Addict. Bonds: Job, Criminal record. Occupation: Gardener

Voice: High pitched, excited

Attributes [hide]

Theobald Hackney, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)13 (+1) 14 (+2)10 (+0)
Skills Animal Handling +4, History +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2800 sp. 2 Alchemist’s fire.


Social Check DCs


Gomory Brandon, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a fine chain shirt which he covers with white colored cloaks and clothing. His golden hair is greasy and uncared for. His eyes are gray and he is always smoking a pipe.

Personality: Eccentric and domineering, Gomory will drive conversation. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Extrovert, Justice. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Seamstress

Voice: Scandinavian accent

Attributes [hide]

Gomory Brandon, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)14 (+2) 12 (+1)16 (+3)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common, Gnoll, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Roger Branson, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears light armors faded through time and improper care. He wears a deerstalker hat to hide his balding. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is extraordinarily eccentric. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Scribe hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Scribe responsibilities is difficult; and to be a masseuse again

Flaws: Addict, Insane. Bonds: Job, Poor. Occupation: Scribe

Voice: Can't modulate volume

Attributes [hide]

Roger Branson, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal, Infernal
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 3000 cp. Hematite (10 gp).


Social Check DCs


Gomory Sydney, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his yellow boots flare out at the collars. He has a moderate pudge and is not very fit. His auburn hair is knotted and matted. His half smiles and violet eyes are beguiling and draw you in.

Personality: Abrasive and pushy, he has a hard time making friends. He does not trust anyone and sleeps with one eye open.

History: Gomory hails from a village terrorized by orcs. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: A need for knowledge about a nearby landmark; and he wants revenge against orcs

Flaws: Antagonistic, Insomniac. Bonds: Attractive, Enemies, Adventurer. Occupation: Body Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gomory Sydney, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)9 (-1) 9 (-1)11 (+0)
Skills Intimidation +2, Nature +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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