Balimaar Astley, Male Human [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. He carries with him a set of glaives, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair is greying and his face has many wrinkles. His face is scarred and worn.
Personality: He is overprotective of those who hire his services. He is obsessed with a lost civilization.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balimaar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants to meet his childhood hero.
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Guardian, Adventurer. Occupation: Farmer
Voice: Loud with bravado
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 4 (-3) | 7 (-2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 3000 cp. 1 Chain shirt. 1 Half-Plate. 1 Chain shirt.
Alex Brownrigg, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'6" and usually wears his green robe and has his scimitar always slung over his shoulder. His golden hair is cut jaggedly and amateurishly. He is very pretty but has cold, dead eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He is lazy, self-centered, vain, and jealous.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Alex has worked very hard to control his curse. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Flaws: Shy, Selfish, Disease, Insomniac. Bonds: Attractive. Occupation: Navigator
Voice: Spits and sputters
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Ignan, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. 1 Half-Plate. 1 Breastplate. 1 Breastplate. 1 Half-Plate.
Anselm Richie, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He typically wears blue cloth garments or leather armor. His hair is short and blonde. He wears an eyepatch.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He plays an instrument quite well.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cursed with vampirism at a very young age, Anselm has worked very hard to control his curse. He has never given up on his painting dream.
Motivation: Revenge; and he doesn't get along with people that don't share his tastes
Ideals: Artistic, Gifted. Flaws: Ugly, Sensitive, Disease. Occupation: Masseuse
Voice: Irish accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1 Masterwork Uncommon Weapon.
Hugh Deighton, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears tattered old clothes. He has a hunchback. His white hair is matted, messy, and big. His violet eyes dart from person to person.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His mother was a soldier and died while he was still young. Hugh was left his mother's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants nothing more than to rejoin the army; and he has a rivalry with the church that dominates his actions
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Religious, Military. Occupation: Masseuse
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 7 (-2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1400 sp.
Conrad Acton, Male Human [Permalink]
Personal [hide]
Description: He sports pastel clothing, slightly heavier than average wear, and carries tridents. He wears his silver hair up. His otherwise smooth face is marked with small tiny scars.
Personality: Prone to second guessing himself, he comes off as nervous. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. After coming to the age of reason, Conrad took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Fighting, Gifted. Flaws: Shy, Disease. Bonds: Rich. Occupation: Priest
Voice: Eastern European accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 10 (+0) | 6 (-2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
Possessions: 500 gp.
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