Don Gladstone, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears clothing that is held on in multiple layers but all of it is in poor condition. His head has been shaved. He has a dull look in his amber eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He cannot resist a sob story and will often dote over anyone who has one.
History: The child of eastern immigrants he idolized his father. Don was born on a far eastern desert where he grew up under the tutelage of his father, an expert Doctor. He left for the east, certain he would find work there.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Doctor
Voice: Indian accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 7 (-2) | 13 (+1) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee -1 / 1d8-3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.
Trey Hornsby, Male Human [Permalink]
Personal [hide]
Description: This man very much looks the part of a Courier. He is muscular with a powerful set of arms. His blonde hair is cut short with large spiked bangs in the front. His eyes are a pleasant brown.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. A true patriot, Trey would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born blind and as such lacked many opportunities for work. His mother was a mechanic, and taught him how to fix just about anything. He now travels the world, in search of power and loot.
Motivation: Sabotage a competitor; and to reunite with his old friends
Ideals: Persistence. Flaws: Disease. Bonds: Job, Military, Adventurer. Occupation: Courier
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 7 (-2) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5
Possessions: 10 pp.
Diggory Thornton, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears a robe, a symbol of magic around his neck, and a longbow on his belt. He has a hunchback. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a logical person and will generally grow upset if things defy logic and science.
History: Diggory was born the youngest of three triplets. He dropped out of school to support his sick mother, and resented it. Due to his spouse's obsession with being a Adventurer they were divorced and he won custody of their son. He worked as a Bather, and he later adopted a second son.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Guardian, Family. Occupation: Bather
Voice: Can't modulate volume
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Aquan, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 sp.
Rolf Spalding, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a worn and beaten armor. He sports a flattop hair cut. He has a dull look in his brown eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born in the west his family was never financially stable. His childhood dream was to be a Engraver, but he was a colossal failure. He inherited the family business which he has now maintained for 12 years.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Brewer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Lewis Westbrook, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light brown in addition to tight pants. His white hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He works hard and plays hard.
History: He was raised in a white middle class family as the only child. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is wracked by social anxiety; and to find somewhere to settle down
Ideals: Opinionated. Flaws: Ugly, Hedonist, Mundane, Fearful. Bonds: Nature. Occupation: Marshal
Voice: Posh accent
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Draconic, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 2500 sp.
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Their contribution stands as a beacon of hope for all adventurers!
