Adelard Jacobs, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He prefers to wear flannel. His blonde hair is cut jaggedly and amateurishly. His skin is flawless and his gray eyes scan people very quickly.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is an amazing painter.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Gifted. Flaws: Terse, Disease. Bonds: Attractive, Rich. Occupation: Knight
Voice: Spits and sputters
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 17 (+3) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Celestial, Orc, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4
Possessions: 2100 sp.
Bernard York, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears bulky white painted plate armor. His auburn hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. At a young age his mother died while driving off some giants. His father being the stubborn sort decided to stay and helped train him in hammer use. Days after completing his studies, news broke out that his hometown was attacked by giants. Bernard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: Many giants want him driven away; and he is compelled to act according to his religious beliefs
Ideals: Fighting. Bonds: Poor, Military, Religious, Enemies. Occupation: Ploughman
Voice: Relaxed voice
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 12 (+1) | 13 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 900 sp.
Geoffrey Clive, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he has a large tan mantle and cape that has been intricately interwoven into his brown robe. His brown hair is lengthy and is close to two feet long. He wears a mask on his face.
Personality: He acts crazy and hedonistic. He is a great chef.
History: He was born to a criminal king-pin and mafia family Cursed with vampirism at a very young age, Geoffrey has worked very hard to control his curse. He has recently gotten a pet goose that steals things from people.
Motivation: He feels kind of lost in life; and a rival would like him out of the picture
Ideals: Gifted. Flaws: Hedonist, Disease, Depressed. Bonds: Criminal record. Occupation: Jeweler
Voice: Can't modulate volume
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Superior lock.
Miles Ramsay, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a blue poncho over his likewise colored trousers and shirt. His red hair is long and unkept. His eyes are likewise green.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was raised by priests from a young age. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He is greedy; and to protect his home
Flaws: Ugly. Bonds: Guardian, Rich, Religious, Mentor. Occupation: Doctor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 7 (-2) | 8 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 28000 cp. Silver pearl (130 gp).
Alex Kendall, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a faded coat and loose pants complete with small hat. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He speaks before he thinks and is too direct. Alex enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: A powerful wizard made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is not mentally stable, and does not behave rationally; and a rival would like him out of the picture
Flaws: Insane, Impulsive, Hedonist. Bonds: Attractive, Mentor. Occupation: Layabout
Voice: Dutch accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 11 (+0) | 8 (-1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 200 gp. 1 Minor magic item.
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