Lance Whitby, Male Human [Permalink]
Personal [hide]
Description: An older man who wears brown leather gloves, a brown jacket, and tight pants, he is not a threatening figure. He wears his hair in dreadlocks. He has hazel eyes.
Personality: He will rave to anyone who will listen. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born several months after his mother was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tanner work with an outfit from a few towns over. Tanner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 4 years.
Motivation: Wants to raise his children well; and expand his business
Ideals: Justice. Flaws: Insane. Bonds: Military, Job, Family. Occupation: Tanner
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 2600 sp.
Theodoric Addington, Male Human [Permalink]
Personal [hide]
Description: 5'11" and lanky with angular features, he is an attractive figure. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has a long brown beard with little hanging trinkets. His eyes, though not visible through his cowl, are brown.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Sold as a small child to a brothel owner, Theodoric was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. He now mingles about in high society.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Bonds: Attractive, Enemies, Adventurer, Mentor, Rich. Occupation: Cook
Voice: Raspy
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 8 (-1) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Dwarven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2700 sp.
Simon Adley, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is well dressed, but even with his fine clothing he looks run-down. He keeps his black hair in a pixie cut. He wears a mask on his face.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born in the west to a Masseuse, Simon learned a great deal about his father's area of expertise. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has achieved small success as a Masseuse.
Motivation: To prove his worth to the world.
Flaws: Impulsive. Bonds: Job, Debt. Occupation: Masseuse
Voice: Boston accent
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 16 (+3) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 3000 sp. Coral (150 gp). Peridot (60 gp). 1 Chain shirt.
Gerard Clifton, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is portly but not overly obese. With bright blonde hair and a scraggly beard. He is baby faced.
Personality: A deeply religious man he believes everything happens for a reason. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A powerful necromancer made him what he is. He went to a religious school and was inspired by the priests there in charitable deeds. He's since become an addict/alcoholic.
Motivation: He doesn't get along with people that don't share his tastes; and he has a rivalry with the church that dominates his actions
Ideals: Impeccable. Flaws: Impulsive, Addict. Bonds: Religious, Mentor. Occupation: Priest
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 300 gp. Alexandrite (400 gp). Carnelian (60 gp). Golden yellow topaz (400 gp). Azurite (12 gp). 1 Minor magic item.
Ralf Kimberley, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he is generally well dressed albeit a few years behind the times. His tied-back hair is auburn. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: Overbrimming with self-confidence, Ralf isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He also hits on women, regardless of circumstances.
History: Ralf was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.
Motivation: Expand his business; and sabotage a competitor
Ideals: Impeccable. Bonds: Attractive, Has a crush, Job. Occupation: Guard
Voice: American accent
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 100 gp. 1 Minor magic item.
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