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Gomory Quinton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a Stetson hat to hide his balding. He has a dull look in his hazel eyes.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He is obsessed with his god.

History: Gomory hails from a village terrorized by drow. At a young age his mother died while driving off some drow. His father being the stubborn sort decided to stay and helped train him in bow use. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A deep hatred of drow; and a need for knowledge about a nearby landmark

Ideals: Fighting. Bonds: Adventurer, Attractive, Enemies, Religious. Occupation: Roofer

Voice: Pronounces difficult words wrong

Attributes [hide]

Gomory Quinton, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)13 (+1) 10 (+0)11 (+0)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. Amethyst (50 gp). 1 Minor magic item.


Social Check DCs


Robert Benson, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he typically wears a sleeveless long coat of deep grey leather and dull white iron scale mail. He has a small bristly mustache and wavy white hair. He has a dull look in his gray eyes.

Personality: He dislikes all the random violence that takes place in the west. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born several months after his father was called into army service. When Robert reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Robert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Human compassion; and he wants nothing more than to rejoin the army

Ideals: Pacifist, Fighting. Flaws: Racist. Bonds: Military. Occupation: Banker

Voice: Gruff and masculine

Attributes [hide]

Robert Benson, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)10 (+0) 15 (+2)4 (-3)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Godfrey Charlton, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright pastel suits and hats. He has a slight overbite and is overall scrawny. He has wavy brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Herbalist work with an outfit from a few towns over. Herbalist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now travels the world, in search of power and loot.

Motivation: He feels the way he acts is they only way to get by in the world; and he's looking for his big break

Ideals: Gifted, Impeccable. Flaws: Insane, Antagonistic. Bonds: Job, Adventurer. Occupation: Herbalist

Voice: Low range voice

Attributes [hide]

Godfrey Charlton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)12 (+1) 11 (+0)11 (+0)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Justin Alby, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear black pants and tee shirts. He keeps his long golden hair kept up in a rat tail. His fierce brown eyes like to dwell on things.

Personality: Justin is depressed about a lot of things. He tends to be a nihilist. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born a particularly ugly child, much to the horror of his parents. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. After a long history of fighting, Justin and his spouse have recently divorced.

Motivation: To pay off his debts; and wants to raise his children well

Flaws: Depressed, Antagonistic, Ugly. Bonds: Family, Debt. Occupation: Fletcher

Voice: Switch between two voices

Attributes [hide]

Justin Alby, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 8 (-1)12 (+1) 9 (-1)16 (+3)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Smoky quartz (40 gp). Blue quartz (13 gp). Smoky quartz (40 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Percival Halsey, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man is dressed in an above average manner. He has wavy chestnut hair. He wears large thick round spectacles.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has all his life been fascinated with painting.

History: Sold as a small child to a wizard, Percival was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Percival was born on a far western mountains where he grew up under the tutelage of his mother, an expert Mason. He left for the west, certain he would find work there.

Motivation: Wants to work out more often.

Ideals: Artistic. Flaws: Cynical. Bonds: Attractive, Mentor, Immigrant. Occupation: Mason

Voice: Scottish accent

Attributes [hide]

Percival Halsey, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)16 (+3) 12 (+1)14 (+2)
Skills Deception +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll, Infernal, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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