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NPC Generator

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Advanced [show]


Guy Blyth, Male Human [Permalink]

Personal [hide]

Description: A 5'5" southern man, he wears suspenders and black workpants. His shirt is green, and he wears a heavy black leather apron most of the time. He has brown hair. His half smiles and violet eyes are beguiling and draw you in.

Personality: He exudes charisma. He is a tour de force of persuasion. He believes the world needs to unite to get rid of gnolls once and for all.

History: Guy was born with his father's beautiful face. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After a long history of fighting, Guy and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and doesn't want to be a cartwright and was forced into it by his family

Flaws: Antagonistic. Bonds: Attractive, Enemies, Rich, Family. Occupation: Cartwright

Voice: Old Prospector

Attributes [hide]

Guy Blyth, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)9 (-1) 14 (+2)15 (+2)
Skills Investigation +1, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 sp.


Social Check DCs


Henry Chatham, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears light armors faded through time and improper care. His tied-back hair is white. He has a dull look in his amber eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Henry abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Fisher

Voice: Aggressive tone

Attributes [hide]

Henry Chatham, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)9 (-1) 15 (+2)12 (+1)
Skills Intimidation +3, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Black pearl (300 gp). Chalcedony (50 gp).


Social Check DCs


Aldous Roscoe, Male Human [Permalink]

Personal [hide]

Description: A 5'2" southern man, he is generally shirtless and showing off his tattooed chest. His blonde hair is matted, messy, and big. His eyes are amber.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a great chef.

History: The child of a Blacksmith, who enjoyed hunting, Aldous was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has since lost track of the people in his past.

Motivation: He is wracked by social anxiety; and wants to raise his children well

Ideals: Gifted. Flaws: Ugly, Antagonistic, Fearful. Bonds: Nature, Family. Occupation: Server

Voice: Raspy

Attributes [hide]

Aldous Roscoe, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)15 (+2) 6 (-2)11 (+0)
Skills Perception +0, Performance +2
Senses Passive Perception 12
Languages Common, Sylvan, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Moss agate (4 gp). Carnelian (70 gp). Iolite (70 gp).


Social Check DCs


Theobald Sydney, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of shields, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His golden hair is styled in orderly dreadlocks. He wears large thick round spectacles.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Money/treasure; and to end his boredom

Ideals: Fighting, Joker, Logical. Flaws: Mundane. Bonds: Rich. Occupation: Butcher

Voice: Hissing voice

Attributes [hide]

Theobald Sydney, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)17 (+3) 13 (+1)17 (+3)
Skills Religion +5, Stealth +2
Senses Passive Perception 11
Languages Common, Aquan, Infernal, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Tim Charlton, Male Human [Permalink]

Personal [hide]

Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his shield. His skin is fair and his fingers are delicate and long. He wears a wide-brimmed hat to cover his moderate length golden hair. This violet eyed easterner is not easily forgotten.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He receives visions of the future at random moments

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his father out around the business and became quite the natural. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business; and he is content

Ideals: Fighting, Gifted. Flaws: Mundane. Bonds: Job. Occupation: Crown-heir

Voice: Dark and ominous

Attributes [hide]

Tim Charlton, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)9 (-1) 17 (+3)15 (+2)
Skills Insight +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: Onyx (40 gp). Lapis lazuli (9 gp).


Social Check DCs

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