Hugh Ridley, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. His white hair is matted, messy, and big. He wears an eyepatch.
Personality: He is extraordinarily eccentric. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted he never wanted to apply himself. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is not mentally stable, and does not behave rationally; and wants his loneliness to end
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Apothecary
Voice: French accent
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 11 (+0) | 5 (-3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +3
Possessions: 100 gp. 1 Masterwork Thieves’ tools. 1 Disguise kit.
Trey Tewksbury, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a small bristly mustache and wavy auburn hair. He wears an eyepatch.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is compelled to act according to his religious beliefs; and money/treasure
Ideals: Joker. Flaws: Ugly, Shy. Bonds: Poor, Religious. Occupation: Unemployed
Voice: Dutch accent
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 45 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 18 (+4) | 17 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Goblin, Abyssal, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 28000 sp. 1 Minor magic item.
Nicholas Conway, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male prefers to wear white pants and tee shirts. He is tall, broad shouldered and powerfully built. His golden hair is kept up in a ponytail inside a broad hat. His gray eyes peer out from beneath his broad white hat.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a ruthless business man, a trait he acquired from his father.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with lycanthropy at a very young age, Nicholas has worked very hard to control his curse. He has been a successful dealer in antiques buying low and selling high.
Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion
Ideals: Passionate, Entrepeneur. Flaws: Mundane, Disease. Bonds: Family. Occupation: Baker
Voice: Boston accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Everard Tickle, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. His hair is auburn and curly. His ears are large.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He receives visions of the future at random moments
History: He is the product a well kept family trust fund and as such has never really known need. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now mingles about in high society.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Criminal record. Occupation: Layabout
Voice: Whispers
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 15 (+2) | 9 (-1) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1300 sp. 1 Everburning torch. 3 Alchemist’s fire.
Gerard Upton, Male Human [Permalink]
Personal [hide]
Description: This western man does not wear sleeves and tends to eschew shirts when he can avoid it. His clothes are grease stained in places. He has wavy red hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He served in the navy to pay for his family's outstanding loans. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends; and he's looking for his big break
Flaws: Depressed. Bonds: Poor, Immigrant, Adventurer, Military. Occupation: Bricklayer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 5 (-3) | 14 (+2) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
Possessions: 100 gp. An abacus with copper, silver and gold markers (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Solid gold idol (800 gp).
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