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Advanced [show]


Roland Kent, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft white waves gently in the breeze. He has dyed his greying silver hair a little too much giving a sharp silver color. His face is covered beneath a completely black helmet.

Personality: Overbrimming with self-confidence, Roland isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a ruthless business man, a trait he acquired from his mother.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Roland grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Roland. Being a Carpenter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture.

Ideals: Impeccable, Entrepeneur. Flaws: Disease. Bonds: Rich, Criminal record. Occupation: Carpenter

Voice: Timid voice

Attributes [hide]

Roland Kent, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)10 (+0) 11 (+0)5 (-3)
Skills Persuasion -1, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Godfrey Yeardley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a robe, a symbol of the sun god around his neck, and a nunchaku on his belt, and a wedding ring on his right hand. His silver hair is unkempt and raggedy. His brown eyes have a joyful gleam in them most of the time.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: In love, Poor. Occupation: Assassin

Voice: Pronounces difficult words wrong

Attributes [hide]

Godfrey Yeardley, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)10 (+0) 17 (+3)12 (+1)
Skills History +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1900 sp. Rose (50 gp). Alexandrite (500 gp).


Social Check DCs


Arnold Marlee, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep violet leather and dull white iron scale mail. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a card on it. He has wavy white hair. He has a dull look in his violet eyes.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He is a Deep Scion in disguise. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He used his abilities to travel the world and help people.

Motivation: Wants his loneliness to end; and doesn't want to be a carter and was forced into it by his family

Ideals: Philantrophist. Bonds: Enemies, Adventurer, Family, Has a crush. Occupation: Carter

Voice: Gruff and masculine

Attributes [hide]

Arnold Marlee, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)13 (+1) 8 (-1)13 (+1)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 30 pp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Solid gold idol (800 gp). 1 Half-Plate.


Social Check DCs


Arnold Sutton, Male Human [Permalink]

Personal [hide]

Description: He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his scimitar. He is physically well-built. His long silver hair reaches down to his waist. He has green eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He receives visions of the future at random moments

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.

Motivation: To find somewhere to settle down.

Ideals: Passionate, Gifted. Flaws: Mundane. Bonds: Immigrant. Occupation: Blacksmith

Voice: Eastern European accent

Attributes [hide]

Arnold Sutton, Male Human Fighter 4
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 8 (-1)14 (+2) 18 (+4)17 (+3)
Skills Arcana +4, History +4
Senses Passive Perception 14
Languages Common, Terran, Druidic
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Solomon Redfield, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft green waves gently in the breeze. He wears his hair in dreadlocks. His eyes are likewise green. His teeth are white and perfect.

Personality: He can speak with the recently deceased. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Gifted, Opinionated, Logical. Bonds: Rich, Attractive. Occupation: Merchant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Solomon Redfield, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 7 (-2)6 (-2) 11 (+0)13 (+1)
Skills Deception +3, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 300 gp.


Social Check DCs

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