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Advanced [show]


Adelard Clive, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and typically wears yellow cloth garments or leather armor. He is bald on top and has large black tufts of hair around his ears. His eyes are likewise gray.

Personality: Stoic and calm, he prefers to meditate than take action. The war was a terrible time for him, and Adelard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Adelard took refuge in the ruined castle and found the beat up dagger and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life.

Ideals: Disciplined. Flaws: Ugly, Depressed. Bonds: Military, Nature. Occupation: Fisher

Voice: Thin and wheezing

Attributes [hide]

Adelard Clive, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)16 (+3) 11 (+0)11 (+0)
Skills Arcana +5, History +5
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Trey Adley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He has styled his red hair well, parting it to the right. His gray eyes dart from person to person.

Personality: He is happy with his job as a Carpenter. He turns his eye from what people do, preferring to live and let live. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He tends to his Carpenter job now, and dutifully fulfills any obligations he has.

Motivation: To share knowledge with the world; and his relatives are trying to arrange a marriage

Ideals: Logical. Bonds: Job, Attractive, Slave, Family. Occupation: Carpenter

Voice: Creaky witch voice

Attributes [hide]

Trey Adley, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)13 (+1) 16 (+3)17 (+3)
Skills Athletics +4, Religion +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Hugh Anderton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'4" and wears clothing that is held on in multiple layers but all of it is in poor condition. He has dyed his greying red hair a little too much giving a sharp red color. His fierce blue eyes like to dwell on things.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: From birth he was tutored by a cruel and relentless mentor. He moved out west to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Ideals: Justice. Bonds: Poor, Nature, Criminal record, Mentor. Occupation: Sellsword

Voice: Irish accent

Attributes [hide]

Hugh Anderton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)12 (+1) 8 (-1)15 (+2)
Skills Stealth +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Hunter Harlow, Male Human [Permalink]

Personal [hide]

Description: This southern man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His clothes are grease stained in places. His hair is blonde and curly. He has a dull look in his gray eyes.

Personality: He is calm most of the time but flees social interaction. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: From birth he was tutored by a cruel and relentless mentor. Hunter was born on a far southern forest where he grew up under the tutelage of his father, an expert Navigator. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he's in love

Ideals: Optimist. Flaws: Shy. Bonds: Poor, Immigrant, Mentor. Occupation: Navigator

Voice: Loud with bravado

Attributes [hide]

Hunter Harlow, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)8 (-1) 11 (+0)13 (+1)
Skills Acrobatics +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Kyle Darby, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears dull black sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. His hair is white and curly. His fierce blue eyes like to dwell on things.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with his god.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is searching for what he claims is his rightful reward.

Motivation: Further expansion of business; and to reunite with his old friends

Ideals: Athletic. Flaws: Shy. Bonds: Religious, Job, Adventurer. Occupation: Merchant

Voice: Breathy voice

Attributes [hide]

Kyle Darby, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)9 (-1) 13 (+1)11 (+0)
Skills Arcana +1, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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