Adelard Yorke, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a black vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his black boots flare out at the collars. He has a very tight haircut. He wears an eyepatch.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Adelard hails from a village terrorized by drow. Like his father and his brother before him, after school he went straight into learning to become a Shepherd. He has achieved small success as a Shepherd.
Motivation: Wants to open a new tavern.
Ideals: Justice. Flaws: Ugly. Bonds: Religious, Enemies, Job. Occupation: Shepherd
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 7 (-2) | 9 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp.
Drogo Weston, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is red, silky, and of moderate length. His half smiles and blue eyes are beguiling and draw you in.
Personality: Cocky and sure of himself, he believes he is the best Carpenter born in the past three hundred years. He does not believe in violence as a means to an end. He is a dedicated Carpenter but believes his peers are too gung-ho.
History: Drogo was raised in a hard working conservative environment. He married young, but lost his spouse to drow. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult; and a deep hatred of drow
Ideals: Pacifist. Flaws: Depressed. Bonds: Rich, Attractive, Job, Enemies. Occupation: Carpenter
Voice: Smoker's lung
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 9 (-1) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Everburning torch.
Bertram Marleigh, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. With bright white hair and a scraggly beard. His eyes are likewise brown. His teeth are white and perfect.
Personality: He has always had a great fascination with Human culture. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Gifted from a young age, Bertram studied abroad. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 8 years later his spouse died after the birth of his son. Heartbroken, Bertram never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He is terrified, and will act out of fear.
Ideals: Gifted. Flaws: Racist, Fearful. Bonds: Attractive, In love. Occupation: Shepherd
Voice: Old Prospector
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 48 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 18 (+4) | 6 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +0
Possessions: 100 gp. 1 Minor magic item.
Hubert Shelby, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair has been sun bleached extensively. His half smiles and amber eyes are beguiling and draw you in.
Personality: While he acts the brute, he is far gentler than he would appear. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He got into the Slave Trader business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hubert fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Further expansion of business; and wants to work out more often
Ideals: Fighting, Athletic. Bonds: Attractive, Religious, Job. Occupation: Slave Trader
Voice: Scratchy, weak
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 6000 cp. Gold dragon comb with red garnet eye (700 gp). Gold dragon comb with red garnet eye (700 gp). Gold dragon comb with red garnet eye (700 gp).
Chad Chatham, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a custom-built plate barding that's adorned with white lining and desert motifs. He has moderate length golden hair. His amber eyes lackadaisically let the world flow into them.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fisher arts, while his father instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fisher. He inherited the family business which he has now maintained for 5 years.
Motivation: He has a rivalry with the Church that dominates his actions; and to be a bricklayer again
Ideals: Justice. Flaws: Sensitive. Bonds: Rich, Job, Religious. Occupation: Fisher
Voice: Jittery and nervous
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 8 (-1) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
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