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NPC Generator

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Advanced [show]


Arnold Rodney, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time, marred by beers. His auburn hair is kept up in a ponytail inside a deerstalker hat. His brown eyes dart from person to person.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a ruthless business man, a trait he acquired from his father.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He dropped out of school before completing his studies. He has been a successful dealer in antiques buying low and selling high.

Motivation: To share knowledge with the world; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Entrepeneur, Logical. Flaws: Ugly. Bonds: Religious. Occupation: Guard

Voice: Smooth and feminine

Attributes [hide]

Arnold Rodney, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)17 (+3) 10 (+0)10 (+0)
Skills Athletics +4, Deception +2
Senses Passive Perception 10
Languages Common, Ignan, Aquan, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 30 pp.


Social Check DCs


Ernest Gresham, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a simple brown robe with grey stripes complete with hood, he is not a threatening figure. His brown hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes have a joyful gleam in them most of the time.

Personality: He likes to make people angry or surprised. Ernest is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His family was turned out during the war. He and his family wandered west to less war torn lands. He inherited the family business which he has now maintained for 10 years.

Motivation: To end his boredom; and to be a ruler again

Flaws: Antagonistic, PTSD, Mundane. Bonds: Family, Job. Occupation: Mercenary

Voice: Cold and demanding tone

Attributes [hide]

Ernest Gresham, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)15 (+2) 9 (-1)15 (+2)
Skills Investigation +4, Nature +4
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 17000 sp. Chrysoprase (50 gp). Blue sapphire (700 gp). White pearl (70 gp). Golden yellow topaz (1100 gp). 1 Minor magic item.


Social Check DCs


Roger Blyth, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a black tunic with brown highlights, and long pastel pants that bunch up around his shoes. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a minor phobia of water and hates getting wet.

History: Roger was born with his father's beautiful face. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He's also a talented Masseuse, but doesn't like to broadcast it.

Motivation: He wants nothing more than to rejoin the army; and further expansion of business

Flaws: Fearful, Racist. Bonds: Attractive, Job, Military. Occupation: Interpreter

Voice: Soothing and warm

Attributes [hide]

Roger Blyth, Male Human Fighter 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)15 (+2) 8 (-1)11 (+0)
Skills Arcana +4, Survival +1
Senses Passive Perception 9
Languages Common, Abyssal, Auran
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Nicholas Kendal, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a clover on it. He wears a wide-brimmed hat to cover his moderate length silver hair. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. As long as the job gets done he does not care how it got done.

History: He got into the Locksmith business at a young age. There was a wharf not far from home where he often wandered off to fish. He's also a talented Fletcher, but doesn't like to broadcast it.

Motivation: He's attracted to the PC; and further expansion of business

Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Job, Nature, Has a crush. Occupation: Locksmith

Voice: Pirate accent

Attributes [hide]

Nicholas Kendal, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)15 (+2) 16 (+3)13 (+1)
Skills Intimidation +3, Religion +4
Senses Passive Perception 13
Languages Common, Giant, Elven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Aldous Wellington, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He wears a weathered and beat up set of banded mail beneath an oversized yellow coat. He keeps his blonde hair in a flapper bob. His brown eyes peer out from beneath his small yellow hat.

Personality: He is business-like. He takes instructions and follows them to the letter. Energy wise he seems alert and responsive.

History: Aldous lived on a farm with his mother, near the main road leading to a nearby town. He moved from fad to fad and when he turned 15 he discovered painting. He has since lost track of the people in his past.

Motivation: Wants a kiss; and he wants to get laid

Ideals: Professionalism, Artistic. Bonds: Family, Has a crush. Occupation: Sculptor

Voice: American accent

Attributes [hide]

Aldous Wellington, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)14 (+2) 14 (+2)16 (+3)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Abyssal, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs

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