Roland Oakes, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is typically in his Roofer uniform. His long silver hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 14 years.
Motivation: Sabotage a competitor.
Ideals: Philantrophist. Flaws: Shy, Disease, Insomniac. Bonds: Job. Occupation: Roofer
Voice: American accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 15 (+2) | 4 (-3) | 7 (-2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Manfred Hastings, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears an entirely tan suit with white socks and a vest with buckled shoes. His black hair is long and unkept. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's since become an addict/alcoholic.
Motivation: He feels threatened by others.
Ideals: Joker. Flaws: Ugly, Addict, Fearful, Disease. Occupation: Slave Trader
Voice: Italian accent
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 8 (-1) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
Shane Shelley, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He has a slight overbite and is overall scrawny. He has a silver handlebar mustache and slicked back silver hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He dislikes all the random violence that takes place in the south. He is a very good compulsive liar and kleptomaniac.
History: Shane was born in the south. At a young age he loved to build and create. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He moves from town to town, unable to find a place to settle.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Pacifist, Persistence. Flaws: Insomniac. Bonds: Criminal record, Immigrant. Occupation: Blacksmith
Voice: Shortens vowels
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 500 gp. Red-brown spinel (70 gp).
Hubert Lancaster, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears long strands of amber and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is always cut to a buzz. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He has chosen to use the inheritance that was left to him frivolously. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Athletic, Entrepeneur, Artistic, Fighting. Bonds: Rich. Occupation: Dilettante
Voice: Hollow voice
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp.
Lance Roscoe, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He wears a blue shirt with thin brown vertical stripes and tan pants. His brown hair is lengthy. His gray eyes have a joyful gleam in them most of the time.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He uses divination through singing.
History: Gifted from a young age, Lance studied abroad. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Lance took refuge in the old dungeon and found the beat up bow and armor he uses now. He has since lost track of the people in his past.
Motivation: He's attracted to the PC; and his relatives are trying to arrange a marriage
Ideals: Impeccable, Gifted. Bonds: Nature, Family, Has a crush. Occupation: Courier
Voice: Gruff and masculine
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Draconic, Auran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp.
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