Richard Garrick, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears very tight pants and wife beaters, though occasionally he sports a brown coat. With bright silver hair and a scraggly beard. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. A true patriot, Richard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: The child of northern immigrants he idolized his mother. His first spouse was a Seamstress, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He left for the north, certain he would find work there.
Motivation: Wants to raise his children well; and regain custody of his son
Ideals: Joker. Bonds: Attractive, Military, Immigrant, Family. Occupation: Butcher
Voice: Sore throat, cough
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 7 (-2) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 300 gp.
Anselm Cornish, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears an entirely green suit with grey socks and a vest with buckled shoes. His hair is brown and curly. His thin eyebrows rest above his beady gray eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is afraid of women and trembles around them
History: He was born several months after his mother was called into army service. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wishes to resurrect an old love.
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Military, In love. Occupation: Soapmaker
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 15 (+2) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Halfling, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 200 gp.
Diggory Stafford, Male Human [Permalink]
Personal [hide]
Description: This man is wearing a tight red one piece outfit complete with pants, hood, and a cape. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His auburn hair is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is skeptical of what others tell him and is slow to trust.
History: Diggory was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Wants to raise his children well; and an old rival family wants him found
Ideals: Impeccable. Flaws: Shy. Bonds: Rich, Attractive, Family. Occupation: Scribe
Voice: Gruff and masculine
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.
Charles Hale, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears a top hat to hide his balding. His ears are large.
Personality: He snorts whenever he laughs or is feeling confident. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born the only child of a wealthy merchant. He has chosen to use the inheritance that was left to him frivolously. He now travels the world, in search of power and loot.
Motivation: Meet up once more with his childhood friend; and he is greedy
Ideals: Athletic, Entrepeneur. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Merchant
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 9 (-1) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Elven, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. Rose (70 gp).
Odo Garfield, Male Human [Permalink]
Personal [hide]
Description: This northern man dresses in green turtlenecks beneath a black coat with violet slacks. His clothes are grease stained in places. His hair is silver, silky, and of moderate length. His half smiles and violet eyes are beguiling and draw you in.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is a bit of a kleptomaniac; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive, Criminal record. Occupation: Fletcher
Voice: Hissing voice
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 15 (+2) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Aquan, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp. Amethyst (40 gp). Star rose quartz (40 gp). Iolite (40 gp).
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