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Advanced [show]


Alexandre Tattersall, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears brown leather gloves, a brown jacket, and tight pants, and is pretty ugly. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. A true patriot, Alexandre would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He got into the Priest business at a young age. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He tends to his Priest job now, and dutifully fulfills any obligations he has.

Motivation: To be a Butcher again; and he is not mentally stable, and does not behave rationally

Ideals: Passionate. Flaws: Ugly, Insane. Bonds: Military, Job. Occupation: Priest

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Alexandre Tattersall, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)15 (+2) 11 (+0)9 (-1)
Skills History +4, Persuasion +1
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Conrad Harrington, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His silver hair is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a criminal king-pin and mafia family Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Being a Animal Trainer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Racist. Bonds: Rich, Job, Criminal record. Occupation: Animal Trainer

Voice: Mumbles to self between sentences

Attributes [hide]

Conrad Harrington, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 16 (+3)11 (+0) 12 (+1)9 (-1)
Skills Persuasion +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 13000 cp.


Social Check DCs


Norman Bentley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man wears tattered old clothes. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes lackadaisically let the world flow into them.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Energy wise he seems alert and responsive.

History: The child of a Stableman, who enjoyed hunting, Norman was taken on many hunting expeditions. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has decided he is irredeemable.

Ideals: Joker, Professionalism. Flaws: Ugly. Bonds: Nature, Criminal record. Occupation: Marshal

Voice: pre-pubescent

Attributes [hide]

Norman Bentley, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)13 (+1) 12 (+1)12 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Chrysoberyl (90 gp).


Social Check DCs


Randal Kitchur, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has golden hair. He has violet eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with vampirism at a very young age, Randal has worked very hard to control his curse. He is untrained/undisciplined, which makes him dangerous.

Motivation: To pay off his debts; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Disease, Insane. Bonds: Poor, Immigrant, Debt. Occupation: Dyer

Voice: Laughs frequently while speaking

Attributes [hide]

Randal Kitchur, Male Human Fighter 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)9 (-1) 13 (+1)11 (+0)
Skills Insight +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 13000 sp. Obsidian (15 gp). Pink pearl (160 gp). 1 Minor magic item.


Social Check DCs


Cory Kendall, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is typically in his Dyer uniform. His chestnut hair is braided into rings. His eyes are brown and catlike.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He misses his home and complains about the freezing weather, even in summer.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cursed with a spirit at a very young age, Cory has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: To be a Bather again; and find a way to reverse the transformation of his sister

Ideals: Gifted. Flaws: Disease. Bonds: Job, Family, Immigrant. Occupation: Dyer

Voice: Laughs frequently while speaking

Attributes [hide]

Cory Kendall, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)11 (+0) 13 (+1)8 (-1)
Skills Intimidation +1, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 4 Thunderstones. 4 Smokesticks. 1 Antitoxin.


Social Check DCs

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