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NPC Generator

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Advanced [show]


Anselm Garrick, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a large grey jacket. His silver hair is singed and shortened. He has a tattooed face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants his loneliness to end; and to settle down with his crush

Ideals: Opinionated. Flaws: Ugly, Fearful, Disease. Bonds: Mentor, Has a crush. Occupation: Miner

Voice: Speaks with back of mouth

Attributes [hide]

Anselm Garrick, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)14 (+2) 15 (+2)16 (+3)
Skills History +4
Senses Passive Perception 12
Languages Common, Aquan, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Cory Tatum, Male Human [Permalink]

Personal [hide]

Description: He usually wears his pastel robe and has his halberd always slung over his shoulder. He has a slight overbite and is overall scrawny. His blonde hair is heavily combed to the right. He has a tattooed face.

Personality: He speaks before he thinks and is too direct. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: An old rival family wants him found; and to prove his worth to the world

Flaws: Impulsive, Antagonistic, Fearful. Bonds: Adventurer, Family. Occupation: Healer

Voice: pre-pubescent

Attributes [hide]

Cory Tatum, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)15 (+2) 10 (+0)14 (+2)
Skills Deception +4, Religion +4
Senses Passive Perception 10
Languages Common, Aquan, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Godfrey Pinkerton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is well dressed, but even with his fine clothing he looks run-down. He wears his white hair up. His thin eyebrows rest above his beady blue eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Further he is a bit of a stoner and is frequently out of it.

History: He was raised in a forest tribe. His father had invested heavily in several trade routes and wanted him to inherit them. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure.

Flaws: Ugly, Secretive, Addict. Bonds: Nature, Rich. Occupation: Mercenary

Voice: Old Prospector

Attributes [hide]

Godfrey Pinkerton, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)17 (+3) 14 (+2)7 (-2)
Skills History +5, Insight +4
Senses Passive Perception 12
Languages Common, Sylvan, Orc, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Drogo Yorke, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His tied-back hair is black. His skin is flawless and his amber eyes scan people very quickly.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He comes from a rich western family. His homeland was ravaged by war and he spent much of his life rebuilding it. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Disciplined. Flaws: PTSD. Bonds: Attractive, Rich. Occupation: Carpenter

Voice: Old thin voice

Attributes [hide]

Drogo Yorke, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)11 (+0) 12 (+1)9 (-1)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Bertram Oakley, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this eastern man is renowned for his bright green suits and hats. He wears his black hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: A powerful slaver made him what he is. A gifted student he started as a Barber, but he got bored and became a Brewer. He has worked as a Brewer like his father before him.

Motivation: He is not mentally stable, and does not behave rationally; and marry his sister to traveling adventurers

Ideals: Athletic, Optimist. Flaws: Insane. Bonds: Family, Mentor, Job. Occupation: Brewer

Voice: Sensual and smooth

Attributes [hide]

Bertram Oakley, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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