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NPC Generator

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Advanced [show]


Heward Colby, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears bulky black painted plate armor. His auburn hair is cut short with large spiked bangs in the front. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is an amazing painter.

History: Heward was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has achieved small success as a Herbalist.

Motivation: Wants a kiss; and he has a crush on the local junk dealer

Ideals: Philantrophist, Gifted. Bonds: Poor, Job, Has a crush. Occupation: Herbalist

Voice: Speaks like tongue is numb

Attributes [hide]

Heward Colby, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)13 (+1) 11 (+0)14 (+2)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2500 sp.


Social Check DCs


Gilbert Wharton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears dark leathers with embroidery. He sports a flattop hair cut. His eyes are likewise violet. His teeth are white and perfect.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy and tries to find solutions quickly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His first spouse was a Carpenter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. After a long history of fighting, Gilbert and his spouse have recently divorced.

Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion

Flaws: Antagonistic, Lazy. Bonds: Attractive, Rich, Family. Occupation: Carter

Voice: Raspy

Attributes [hide]

Gilbert Wharton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)7 (-2) 18 (+4)10 (+0)
Skills Medicine +6
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Gilbert Harley, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears dark leathers with embroidery. His whole body is exceptionally muscular. His brown hair is thinning but still full. His eyes are brown and beady.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his old friends; and money/treasure

Ideals: Fighting. Flaws: Ugly. Bonds: Immigrant, Adventurer, Rich. Occupation: Barkeep

Voice: Thin and wheezing

Attributes [hide]

Gilbert Harley, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 7 (-2)16 (+3) 3 (-4)17 (+3)
Skills Perception -2, Persuasion +5
Senses Passive Perception 15
Languages Common, Auran, Orc, Celestial
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Rock crystal (70 gp). Star ruby (500 gp).


Social Check DCs


Lewis Denholm, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears dark leathers with embroidery. His hair is cut close to his head. His eyes are a pleasant hazel.

Personality: Confrontational and typically high on some drug or another. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: A powerful brothel owner made him what he is. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He has money and likes to spend it; and obtaining odd cultural human artifacts is his passion

Flaws: Addict. Bonds: Enemies, Mentor, Adventurer, Rich. Occupation: Miner

Voice: Russian accent

Attributes [hide]

Lewis Denholm, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2500 sp.


Social Check DCs


Gunter Hackney, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a faded coat and loose pants complete with top hat. He has no hair. His face is covered beneath a completely black helmet.

Personality: He is very quiet and rarely speaks above a whisper. He can't help but pocket interesting objects he comes across

History: When he was but 7 years old his parents immigrated from the south. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He moves from town to town, unable to find a place to settle.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Shy. Bonds: Immigrant, Criminal record. Occupation: Adventurer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gunter Hackney, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)15 (+2) 8 (-1)10 (+0)
Skills Athletics +3, Religion +4
Senses Passive Perception 9
Languages Common, Gnoll, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp.


Social Check DCs

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